this is a simple nif bashed p-90 smg. that i made using blender and nifskope.
it has 2 modifications.
>Laser Sighted Scope.
-Increases critical chance and vat's hit rate. and reduces spread.
>Supressor.
-Reduces fire power but silences the weapon. and increases crit. damage.
How to Modify the Weapon.
> You'll need the Skill Requirements to modify this weapon. (As well as my other Weapon mods)
Guns 50 and Repair 35.
>Gather the Necessary Parts.
Note Down Grading the weapon will result in you losing some of the item's needed i.e. Glue, tapes.
Requirements
Location?
> The weapon will randomly spawn on npc's using the Assault Carbine List. as it uses 5mm as it's main ammo.
(this does not include Super Mutants.)
>Weapon Animation Replacers the Commando. (Very important since it uses the handgrip 5 for the animation)
Final Remarks.
>This mod. also act's as Modder's Resource, so if you want to do anything to this mod just remember to credit me as the original creator.
it has 2 modifications.
>Laser Sighted Scope.
-Increases critical chance and vat's hit rate. and reduces spread.
>Supressor.
-Reduces fire power but silences the weapon. and increases crit. damage.
How to Modify the Weapon.
> You'll need the Skill Requirements to modify this weapon. (As well as my other Weapon mods)
Guns 50 and Repair 35.
>Gather the Necessary Parts.
Note Down Grading the weapon will result in you losing some of the item's needed i.e. Glue, tapes.
Requirements
Location?
> The weapon will randomly spawn on npc's using the Assault Carbine List. as it uses 5mm as it's main ammo.
(this does not include Super Mutants.)
>Weapon Animation Replacers the Commando. (Very important since it uses the handgrip 5 for the animation)
Final Remarks.
>This mod. also act's as Modder's Resource, so if you want to do anything to this mod just remember to credit me as the original creator.