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Cube Experimental TTW - Tale of Two Wastelands Conversion German
Changelogs
Version 1.1
Various fixes for bugs that weren't bugs.
Edited script that starts the mod immediately, it now only starts when entering the CUBE Experimental building.
Version 1.0.5
Fixed food items that appear at the end of the mod (added hardcore values etc.)
Cube Experimental
Cube Experimental ================== Custom Quest Mod from Fallout 3
by hoxyd and SureAI version 1.0.4
Requirements ============ - Tale of Two Wastelands
Story ===== Based on the movie Cube; Cube Experimental takes you to a secret facility near Tenpenny Tower where you have to solve puzzles and various combat sequences to survive.
Features =========== - 13 levels - 2+ hours of gameplay - New Soundtrack - Professional voice acting
Starting the Mod ================ Enter the building near Tenpenny Tower. You should receive the quest titled CUBE when entering the building.
Known Issues ================ The terminal to open the initial door does not work when used with JIP LN NVSE 56.70 and JIP Minimap. Reverting to JIP LN NVSE 56.65 or older or uninstalling JIP Minimap resolves the issue.
Notes ====== - Try not to use any console commands or non-vanilla functions like sprint during the mod as it can mess with the scripts included. You can have them installed but avoid using them. - There are some small bugs like see-through walls in some cases. Probably room bounds that I'm too lazy to fix. If you find any more please let me know!
CREDITS ===================== hoxyd and SureAI - Entire mod Anro24 - Pretty much helping me with the entire conversion JarlSagan - Calling me based several times
And most importantly to: Obsidian and Bethesda for the game and construction set.
Permission was given by hoxyd to upload this conversion.