Resets the bone position after death, so things like fists don't stay clenched.
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Changelogs
Version 1.0
Initial release
DEATH BONE POSITION RESET
1. DESCRIPTION
After NPCs die, there's a big chance their bones will stay in position they were in just before death. For example, if actor was carrying a lead pipe, their fist will stay clenched, or their shoulder will be misaligned if iron sighting, etc... This happens to all bones that don't have collision on them. However, there's a "death.kf" animation (that was largely unused) that plays on actors after they die, so I used that to reset their bone positions back to default.
Note that this mod only affects the NPCs and not other creatures like Ghouls or super mutants. Every creature uses its own Death.kf.
2. INSTALLATION
Install it like any other mod, preferably with some mod manager. If installing manually, copy it to NV's Data folder.
3. UNISTALLATION
Same as installation, but in reverse.
4. ISSUES
Sometimes it just doesn't work. I don't know why, but death animation simply doesn't trigger.