Fallout New Vegas
0 of 0

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Last updated

Original upload

Created by

MrMedicinal and 5Y0M

Uploaded by

MrMedicinal

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Safe to use

About this mod

This started out as a project to learn the ins and outs of the Geck, and ended as a functional Freeside Open Compatibility Patch for Tale of Two Wastelands.

Requirements
Permissions and credits
Changelogs
Installation:
Manual Installation Recommended

Download New Vegas Uncut - Freeside Open
Give MoBurma some love for his hard work
Extract The Meshes and Sound Folders, to your New Vegas Data folder
Download the FreesideOpen.esm that contains FreesideOpenPatch.esp Merged for TTW By 5Y0N
Install my patch



The Real Description
Freeside Open is an excellent mod! It may not play nice with everyone's PC, or be entirely bugfree, but damn is it an immersive must have mod!
This patch aims to create a peace treaty between TTW and Freeside Open. Allowing anyone that has New Vegas Uncut - Freeside Open by MoBurma installed to enter the fabled lost interior of...


Union A&P Station


"Wait a minute Medicinal, isn't there already a patch out there that does this?"

Update: So after further research, the reason the current patch listed on the TTW boards doesn't work is because what's currently available is only half the pie. The original patch created by RoyBatty got 404ed into oblivion. One was suppose to combine the assets of New Vegas Uncut - Freeside Open (Meshes and sound folders of Version 0-7) with the RoyBatty patch, and use the Merged Freesideopen.esm by 5Y0N and presto change-o you're golden!


This patch is an ESM, the ESP update for FSO (Freeside Open) needs to be merged into the master which I am not going to do but someone else can. The patch has to be an ESM otherwise the navmesh edits will not continue to work, this is a bug with ESP files and navmeshes in the engine that was never fixed.
-RoyBatty, TTW 3.X Mod Releases - Freeside Open


I'm gonna leave my patch up until RoyBatty reuploads his patch. My patch is an original creation to be used with the merged FreesideOpen.esm by 5Y0N found on the TTW Freeside Open post. I even changed my patch from esp to esm as is the RoyBatty way. With that said i'm an absolute dummy greenhorn. So if you know your stuff, and you know exactly what i did wrong with my patch, please let me know in either the comments, or DM me! Thank you!



Patch Log:
Version 1: Initial release

Version 1.1
Rebuilt my mod from the ground up to use the merged ESM built for TTW by 5Y0M
General Landscaping
Removed the old building that was clipping through the back of Union Station
Added More Debris Piles
Changed file type to ESM

Version 1.2
Cleaned the ESM with xEdit
(Something I should've done earlier. Sorry.)