Fallout New Vegas
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ledzepiv

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ledzepiv

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About this mod

Adds a constant health and limbs regeneration effect to Securitrons MK II to simulate their auto-repair systems mentioned during the upgrade by Mr. House/Yes Man.

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ESPless implementation by AVeryUncreativeUsername: Securitron Mk II Auto-Repair

Description


At the end of the demonstration in the Lucky 38 basement, Mr. House/Yes Man mentions that the upgraded Securitrons have "highly sophisticated onboard auto-repair systems" - yet Securitrons are unable to auto-repair themselves in any way after the upgrade. I gave them a simple +2 health regeneration to address this.
New in version 2.0: the healing effect is now +4, and Securitrons' limbs will also heal over time.






Requirements

Just Fallout: New Vegas. No DLCs required.


Notes

This mod doesn't touch Securitrons found in Big MT, as I don't recall the lore behind and if it would make sense for them to have the same healing effect.


Credits

Obsidian - for the game.
Me - for the mod.


My other mods