File information
Created by
Alo Bautist - Ported by BloxymanUploaded by
AloBautistVirus scan
About this mod
Stronger Mutants, harder Raiders and Better Power Armors are some of the things you now face on the Wasteland. Is a multi-author collection of assets to make TTW feel more complete.
- Requirements
- Permissions and credits
- Changelogs
What's the mod about?
Port of multi-author assets collection to make TTW feel more complete, improving Super Mutants, Raiders, Regulator, Talons, Power Armors and in a lesser way, the Wastelander NPCs.
Super Mutants
All Super Muntants will have some HP increase. There is a new full Mutant tier called Recruit and 1 new variation per existing tier. More weapons available for them, for the sake of diversity, 2 Unique Overlords added and 2 more variants inspire in the Classic Mutants. 100% texture compatibility is ensured.
Raiders
A small subset Pitt armors available on DC side, and viseversa, both location still fill unique. 1 new helmet type per armor type and head/mouth bandanas added to increase even more the diversity. A new texture for the Hockey Mask (Ledoux's hockey mask remain intact), Boogeyman´s Hood has a unique mesh now and some additional small guns added, also, 1 Barbarian Metal helmet. Eventually, you will start facing Raiders equiped with their own unique Combat and Metal Armors.
Items
- Raider Gas Mask | xx0010CE
- Raider Mohawk Helmet | xx0010E5
- Raider Heavy Metal Helmet | xx0010E6
- Raider Warlord Helmet | xx0010E7
- Mouth Bandana | xx0010EC
- Blood Bandana | xx0010ED
- Raider Warrior Armor | xx001132
- Raider Black Metal Helmet | xx001135
- Raider Metalhead Armor | xx001137
- Raider Nail Armor | xx001169
- Raider Barbarian Metal Helmet | xx001178
- Raider Hell Hound Helmet |xx0011B7
- Boogeyman's Hood | 0008F775
Power Armors
All Power Armors have better Rad resistance (+10) and +1 Strength over base stats (Agility penalties remain). Unique set for gloves for each type (except for one of them).Tribal and Wasted Power Helments. Finally, new custom icons for some of them.
Items
- NCR Salvaged Power Helmet | 0013316A
- Tribal T-45d Power Helmet | xx001105
- Ashur's Power Helmet | xx001106
- Tribal T-51b Power Helmet | xx001107
- Wasted Outcast Power Helmet | xx001108
- NCR Intact Power Helmet | xx001140
Regulators
Regulators may appear with Sheriff Hat, Slouch Hat or a brand new custom Regulator Mask. For following the TTW tier implementation, 4 fully unique Dusters added.
Items
- Regulator Mask | xx0010BE
- Slouch Hat | xx001100
- Regulator Reinforced Duster | xx00112C
- Regulator Leather Duster | xx00112D
- Regulator Combat Duster | xx0011A5
- Regulator Armored Duster | xx0011DE
Talons
They now may appear with an retexture Combat Helmet (or its ballistic version) or the brand new Talon Mask. Also, an unique Combat Armors set, Mark I, Mark II and Mark III (including 2 helmets) for a more impresive High Talons tiers. Some additional weapons added to the roster to spice them up. Finally Jabsco will have a unique Combat Helmet and and a Power Armor that maches perfectly.
Items
- Talon Mask | xx0010A9
- Talon Combat Helmet | 06B0278
- Full Talon Combat Armor | xx0010F2
- Talon Combat Armor Mk I | xx00CD27
- Talon Combat Armor Mk II | xx00CD28
- Talon Combat Armor Mk III | xx0011AD
- Talon Combat Helmet Mk I | xx007F35
- Talon Combat Helmet Mk II | xx007F36
- Jabsco's Combat Helmet | xx0011D0
- Talon Ballistic Combat Helmet | xx0011CA
Others NPCs
Sleeved version of the combat armors added. An Aviator Cap, included to explain the existance of the Raider version and an unique mesh for Oasis Exile Hood. New leather armor variant, exotic backup weapon and more life added to Cannibals.
In other things, Railly's Rangers Male armor texture color fixed, new glove to the Rivet City Uniform and Pipboy glove removed (except on Armored 101/21 Jumpsuits) for the sake of armors look. As for the Mercs 2 new unique armor added added some unique helmets.