Fallout New Vegas

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Last updated

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Created by

Alo Bautist - Ported by Bloxyman

Uploaded by

AloBautist

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About this mod

Stronger Mutants, harder Raiders and Better Power Armors are some of the things you now face on the Wasteland. Is a multi-author collection of assets to make TTW feel more complete.

Requirements
Permissions and credits
Changelogs
Version 3.5.0 released: Added a backpack and an armor for Slavers  (check changelog).
[ PA Armor compatiblity  comming soon]

What's the mod about?

Port of multi-author assets collection to make TTW feel more complete, improving Super Mutants, Raiders, Regulator, Talons, Power Armors and in a lesser way, the Wastelander NPCs.

Super Mutants
All Super Muntants will have some HP increase. There is a new full Mutant tier called Recruit and 1 new variation per existing tier. More weapons available for them, for the sake of diversity, 2 Unique Overlords added  and 2 more variants inspire in the Classic Mutants. 100% texture compatibility is ensured.


Raiders
A small subset Pitt armors available on DC side, and viseversa, both location still fill unique. 1 new helmet type per armor type and head/mouth bandanas added to increase even more the diversity. A new texture for the Hockey Mask (Ledoux's hockey mask remain intact), Boogeyman´s Hood has a unique mesh now and some additional small guns added, also, 1 Barbarian Metal helmet. Eventually, you will start facing Raiders equiped with their own unique Combat and Metal Armors.

   Items
  • Raider Gas Mask | xx0010CE
  • Raider Mohawk Helmet | xx0010E5
  • Raider Heavy Metal Helmet | xx0010E6
  • Raider Warlord Helmet | xx0010E7
  • Mouth Bandana | xx0010EC
  • Blood Bandana | xx0010ED
  • Raider Warrior Armor | xx001132
  • Raider Black Metal Helmet | xx001135
  • Raider Metalhead Armor | xx001137
  • Raider Nail Armor | xx001169
  • Raider Barbarian Metal Helmet | xx001178
  • Raider Hell Hound Helmet |xx0011B7
  • Boogeyman's Hood | 0008F775


Power Armors
All Power Armors have better Rad resistance (+10) and +1 Strength over base stats (Agility penalties remain). Unique set for gloves for each type (except for one of them).Tribal and Wasted Power Helments. Finally, new custom icons for some of them.

   Items
  • NCR Salvaged Power Helmet | 0013316A
  • Tribal T-45d Power Helmet | xx001105
  • Ashur's Power Helmet | xx001106
  • Tribal T-51b Power Helmet | xx001107
  • Wasted Outcast Power Helmet | xx001108
  • NCR Intact Power Helmet | xx001140


Regulators
Regulators  may appear with Sheriff Hat, Slouch Hat or a brand new custom Regulator Mask. For following the TTW tier implementation, 4 fully unique Dusters added. 

    Items
  • Regulator Mask | xx0010BE
  • Slouch Hat | xx001100
  • Regulator Reinforced Duster | xx00112C
  • Regulator Leather Duster | xx00112D
  • Regulator Combat Duster | xx0011A5
  • Regulator Armored Duster | xx0011DE


Talons

They now may appear with an retexture Combat Helmet (or its ballistic version) or the brand new Talon Mask. Also, an unique  Combat Armors set, Mark I, Mark II and Mark III (including 2 helmets) for a more impresive High Talons tiers. Some additional weapons added to the roster to spice them up. Finally Jabsco will have a unique Combat Helmet and and a Power Armor that maches perfectly.

   Items
  • Talon Mask | xx0010A9
  • Talon Combat Helmet | 06B0278
  • Full Talon Combat Armor | xx0010F2
  • Talon Combat Armor Mk I | xx00CD27
  • Talon Combat Armor Mk II | xx00CD28
  • Talon Combat Armor Mk III | xx0011AD
  • Talon Combat Helmet Mk I | xx007F35
  • Talon Combat Helmet Mk II | xx007F36
  • Jabsco's Combat Helmet | xx0011D0
  • Talon Ballistic Combat Helmet | xx0011CA


Others NPCs
Sleeved version of the combat armors added. An Aviator Cap, included to explain the existance of the Raider version and an unique mesh for Oasis Exile Hood. New leather armor variant, exotic backup weapon and more life added to Cannibals.
In other things, Railly's Rangers Male armor texture color fixed, new glove to the Rivet City Uniform and Pipboy glove removed (except on Armored 101/21 Jumpsuits) for the sake of armors look.
As for the Mercs 2 new unique armor added added some unique helmets. 
Powder Gang Girls will have unique meshes, close to vanilla ideas and reused game textures. Mk I and II Combat Armored now has unique gloves and some meshes proportions redesigns on the Mk II.


   Items
  • Aviator Cap | xx0010D1
  • Oasis Exile Hood | 060C942D
  • Full Combat Armor | xx0010CA
  • Full Tenpenny Security Uniform | xx0010F7
  • Full Rivet Security Uniform | xx0010F6
  • Full Ranger Battle Armor | xx0010F0
  • Full Black Combat Armor | xx001161
  • Strange Leather Armor | xx0010FC
  • Merc Survivalist Outfit | xx001156
  • US Army Combat Helmet | xx001157
  • US Army Full Combat Armor | xx001162
  • Relaxed Biker Googles | xx001167
  • Loose Security Helmet | xx001168
  • Rivet City Loose Security Helmet | xx001169
  • Powder Gang Soldier Outfit | 000A472E
  • Powder Gang Plain Outfit | 000A472F
  • Powder Gang Guard Armor | 000A4730
  • Powder Gang Simple Outfit | 000A4731
  • Vault 21 Traveler Jumpsuit | xx001160
  • Combat Helmet, Reinforced | 0014722A
  • Combat Armor, Reinforced | 00126500
  • Combat Helmet, Reinforced Mk II | 0015EF67
  • Combat Armor, Reinforced Mk II | 0015EF66
  • Merc Captor Outfit | xx0011E7


How to install it?

To install just add the .esp and .bsa files into the /data folder and enable. Do a couple of reloads (i.e. sleep on player's home for 3-4 days or in a close building) to enable full changes on the saved games. Uninstall any previous version of this mod.
Note: Always keep a clean savegame, in case you what to do a rollback.
If the new version name doesn`t match with your current version just rename the files to the ones you have (if you want to keep your inventory items).

Any compatibility patches?
TTW 3.3:
Followed Design Philosophy?
Ensure TTW compatibility, as much as possible. Always, trying to achive as much in-game integration, as possible (i.e. keep the
same icon style) . Any recommendation/contribution are always welcome. Resources distributed in .bsa file for a lore-friendly installation
.

Want to contribute
?

For sure. Consider them pre-approved; if new content is need, make sure you have additional permissions on your side.
  - Compatibility patches: content is on .bsa files, it will be a matter of overwriting, most of the time. 
  - Body mods: Most of the armors are built with vanilla meshes, there should be already many equivalent parts.
  - Textures mods: Reused vanilla textures will already have alternative textures, but the new content will need rework
  - Expanding / Side-Quests: Mod was think as a framework, for other modders to reuse the content.
  - Images / Videos: Upload is unlocked, fill free to add them.


Any credits for this mod?

(Always special thanks to everyone)

 Core Content
  - Mutant Animation by Talkie Toaster (Fallout 3 only, 2-hands animations for tri-beam laser Rifle)
  - New T-51b Icons FO3 by Captain-Ultima (icons)
  - Creature Resources and Mods by CIB (Mutants assets)
  - BetterHockeymask by wirkoennten  (hockey Mask replacement)
  - Hockey Mask - Retex by Aogara,  (talon mask)
  - Fear the Regulators and Raider Nightmares by AmaccurzerO (Regulators mask/Raider Nightmares, permission granted).
  - Sleeved Wasteland Combat Armor by GhettoPoptart, darkmyth78, LethalThreat (Combat Armor sleeve, permission granted)
  - Combat Armor with sleeves by ThaHuntah (more Combat Armor sleeves and Male Rangers texture fixes)
  - Alternate combat armor with sleeves by dasbadman
  - Feminized Power Armor by jkruse05, ( in Legacy version, merged with this NV version)
  - FOOK by FOOK team (helment assets, permission granted)
  - Aviator Cap by Syntrak
  - Slouch Hat by DaBrains
  - Tribal and Ashurs Power Helmet by Robindagoth/BlueToxi
  - NCR Salvaged Power Helmet by Stygs (permission granted)
  - T-51B Power Armor Template by StantonCree
  - Tribal Power Helmet - Definitive Edition by MonoAccipiter (mesh part)
  - Tribal T51b Helmet by SpeedyB/SplitSoul
 
- Power Armor Gloves by Lexx
  - Tammer's NIF-Bashed Armor and Clothing Pack by user826 (some armor parts)
  - Tailor Maid - NV by pintocat (1 of the dusters and other assets)
  - Raider Combat Armors by IranContra (combat armor)
  - Rusty Metal Armor 1-1 by vampirecosmonaut  (permission granted)
  - TGs Armor Collection for New Vegas by TG
 
- Wasteland Journeyman Armor by Zeus_II (permission granted)
  - NIGHTMARE FIENDS - A Junkie Overhaul by YanL (helmets, assets)
 
- The BLACKJACK pack - Tons of armors for VANILLA bodys by YanL  (helmets, assets)
 
- Powder Ganger Women's Clothing  by YanL (permission granted, assets)
  - Supermutant Upgrades - Bulk pack by lordinquisitor (nose ring asset adapted, permission process done)
  - Classic Combat Armor Mk II by YanL / xzax  (some of the assets)
  - Wasteland Warfighter - A Mojave Mercenary's Armory by jtucker40 (helmet assets)
  - Female US Army Combat Armor by BayK / SGTbayk47 (fully merged)
  - Biker Goggles On Your Head by Firoas
  - Drags Ten Armor Pack by dragbody  (Security Helmet).
  - (RESOURCE) Vanilla Combat Fatigues and SWAT Vest Armors by ilyasw (Combat armor assets)
  - TheOutlanders Boogeymans Hood Replacer by TheOutlander
  - Ballistic Combat Helmets by ZedraxStereo (Permission Granted)
  - Gender Neutral Merc Grunt Outfit by   arsthetiu (assets)
  - Heavy Metal Raider Armour Components Accessories by Ashens2014 (permission granted)
  - Boxing Tape Gloves - Knuckle Beat  by CHT87
  - Classic Super Mutant Style Armor by WebbProductionsEntertain (permission granted, armor assets)
  - Wasteland Skirmisher - an armor mashup by Noswald95 (belt assets)
  - Fixed Leather and Ranger gloves by vometia (base for fixing Female CA reinforced  armor gloves).
  - Drags New Armor Pack by dragbody  (backpack assets)
  - Van Graff Faction Overhaulby Gildemer (combat armor variant)

  - Vault Security Helmet - NoVisor by damage
  - Aogara's mask game icon by Jeso Bautist, (my Brother)
  - Additional QA by sieboldii2, provided feedback and testing multiple times Fallout 3 mod version
  - Additional work done by Ashens2014 so the Raider heavy metal arms become possible
  - Mod migrated to New Vegas and QA by Bloxyman (this mod is possible because of all his effort, thanks man!)
  - Integration/Tweaking/Other Assets by Alo Bautist (Mutant meshes remix, CA Talon sleeve, PA gloves, Missing icons, missing/new/patched textures, Armors remixes) 
 
  Ideas / Inspiration
(not a full replacement for them, similar functionality)
  - Better Power Armor by Dopp
  - Better Power Armor DLC by Darth Nathan
  - Super Mutants Tweaked by AgentHaito
  - Super Mutant Recruits by Mark Meilak
 
- Pitt Raider Armor Distributed by Fourkillmaster
 
Echo_UseYourGlovesby Echonite
  - More Combat Raider Armors by  Wikinger_germ
  - Mods used/reviewed.

Implicit Credits
  - Tales of Two Wastelands team
  - Nexus mods team
  - Bethesda
  - Obsidian

Development Tools
 - NVEdit
 - NIFSkope
 - Fallout Mod Manager
 
- Optimizer Textures (Ordenador)
 -
Blender

[ Fallout 3 version: Here  ]