Fallout New Vegas
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Ghost8919

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About this mod

Addon for the mod Gunsmithing, by Puppettron. Requires Tale of Two Wastelands. Adds in a unique mesh for the Handmade Detonator recipe's output weapon.

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An addon for Gunsmithing by Puppetron

Requires Tale of Two Wastelands

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Adds in a unique mesh for the player-craftable "Homemade Detonator" added
by the mod Gunsmithing.

The mesh is based on the Dart-Gun, using a sensor module, the greebles off Pew Pew,
and the antenna from various in-game I.E.Ds such as the Explosive-Rigged Pram, or
the Explosive Rigged Terminal.

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Q: Why a Handmade Detonator? What makes this one different from the vanilla one?

A: Honestly, nothing. It's functionally identical.

Q: Why then?

A: While playing TTW with Gunsmithing, I came across a recipe with the same name as this mod: "Handmade Detonator."
What I imagined I'd be making looked something like what you see here. What I got was a regular old vanilla pre-war detonator.
After playing for a little longer, and after making a few weapon addons for Gunsmithing,
I decided I'd take a crack at making myself that Handmade Detonator I wanted.
This mod is the result of that desire.

Unlike the other addons I've made so far, this one is purely for flavor.

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Sadly, there is no "1st Person" or HD texture for the Sensor Module in game, and
as such it is far lower res than the rest of the gun. Unless someone would like to donate
a high-res Sensor Module texture, it will have to look like this.

Turns out that the Sensor Module is actually part of the Bottle Cap mine. Who knew? Either way,
the sensor module now has it's 1st Person texture enabled on the 1st Person model.


I'm making several these for my own use, but I figured I should share them.