Fallout New Vegas
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SHAD0WC0BRA

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SHAD0WC0BRA

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12 comments

  1. Dragon09320932
    Dragon09320932
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    So... just double checking, but the NVSE version won't touch any stat changes or fixes? (like those from Jsawyer Ultimate/ YUP)
    1. SHAD0WC0BRA
      SHAD0WC0BRA
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      It won't change any stats. The NVSE script only sets the visual effect.
  2. PSNtoonjuice
    PSNtoonjuice
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    As I'm coming back to download these for another playthrough, I wanted to say thanks. Several of your mods fix small details like these, but they go a long way to making the game feel cohesive, and the extra touches like making them script based and incorporating YUP changes (especially the new effects for the Arc Welder and Tesla Cannons) are the cherry on top. Love your stuff!
  3. LinkIsEpic101
    LinkIsEpic101
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    So as a Guy with EVE.. I should get the NVSE GRA version only.. yeah?
    1. SHAD0WC0BRA
      SHAD0WC0BRA
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      If you use one of the NVSE versions, only the disintegration color will be affected, nothing else.
    2. LinkIsEpic101
      LinkIsEpic101
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      So no green beams :o ?
    3. SHAD0WC0BRA
      SHAD0WC0BRA
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      The beam will look however it looks in EVE, and I don't know what that looks like.
  4. SkavengerAnimal
    SkavengerAnimal
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    I am getting the same issue where its working initially but after saving, closing the game, and loading, the effect goes back to red. I am using WMX so i am using the NVSE version.
    1. SHAD0WC0BRA
      SHAD0WC0BRA
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      Welp, I guess I don't understand how to make a script that runs every time the game is loaded. I usually don't bother with NVSE versions, but I am currently attempting to work it out. Please hold for a coming update.
    2. SkavengerAnimal
      SkavengerAnimal
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      Tested after update, works fine after saving and reloading now. Thanks
  5. MacMillion
    MacMillion
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    Thanks for the mod. Been something I've wanted every time I use the AER14. However it seems the NVSE version that affects both weapons does not work, as disintegrations remain red. Using the NVSE version that only affects the AER14 works just fine.
    EDIT: Ah, disregard that. It seems that both NVSE mods work fine on the first load after initial installation. One save and one load later however, the disintegrations revert back to red.
    1. SHAD0WC0BRA
      SHAD0WC0BRA
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      Uploaded new versions for NVSE. I guess the result of that script doesn't end up permanently in a save.