Fallout New Vegas
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SHAD0WC0BRA

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SHAD0WC0BRA

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About this mod

Changes the critical hit disintegration effect of the AER14 Prototype and Sprtel-Wood 9700 to a bright green color to match their green beams.

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This mod gives the AER14 Prototype laser rifle and the Sprtel-Wood 9700 gatling laser (for owners of GRA) a green critical disintegration effect to match their green beams, instead of the unmodded red effect.

Although another mod does exist for giving the AER14 this effect, that mod is so old that it does not incorporate Obsidian's balance changes to the AER14, nor does it incorporate YUP's fixes for both the AER14 and Sprtel-Wood 9700. This mod incorporates the fixes from YUP and does not alter the AER14 Prototype's stats.

REQUIREMENTS
A file is available for those without Gun Runners' Arsenal that only applies to the AER14 Prototype. All files that modify the Sprtel-Wood 9700 require Gun Runners' Arsenal.

KNOWN ISSUES
None. Please report anything you find in the comments.

CONFLICTS
This mod will conflict with anything that alters the AER14 Prototype or the Sprtel-Wood 9700. This mod incorporates fixes from YUP.

Users with New Vegas Script Extender (NVSE) can avoid all direct conflicts by downloading one of the "NVSE" versions under Optional Files. These versions do not edit any weapon forms directly, and instead rely on scripts
(thanks to Nexus users SWAGAMESH and punchbattle).

If you are using my mod, Sprtel-Wood 9700 Rebalanced, download the "AER14 Only" version of this mod and use one of the "Green Critical Disintegration" versions of that mod.

If you are using one of the "Balanced" versions of my mod, GRA Unique Weapons Relocated, and would like to use both this mod and my other mod, Sprtel-Wood 9700 Rebalanced, don't download anything from this mod or that one. I have included a plugin under the Miscellaneous section of GRA Unique Weapons Relocated that bundles them all together in a compatible manner.

I apologize for this funny business, but unfortunately editing the same weapon in different plugins causes conflicts, and I have to resolve that somehow while still giving the user options. I have done my best to make everything as clear as possible.

RECOMMENDATIONS
For those with GRA, I recommend my mods, Sprtel-Wood 9700 Rebalanced (to make the unique gatling laser a better choice against the upgraded standard gatling laser) and GRA Unique Weapons Relocated (so that the player may find it in the world as with most other unique weapons instead of needing to purchase it).

OPTIONAL FILES
If you have New Vegas Script Extender (NVSE), just download one of the NVSE versions from Optional Files.

I have included versions that are compatible with GunRunners Arsenal Integration Mod by Lopham and the "Balanced" versions of my mod, GRA Unique Weapons Relocated.

INSTALLATION
Only download ONE of the six main/optional files, depending on your preference.  Put the contents of the mod folder (the folder with the .esp inside of it) into your Data folder, or use a mod manager. To uninstall, delete the mod's file (the .esp) or uninstall using a mod manager.

ADDENDUM
I have made a lot of mods. Because I like to create different versions to give the user plenty of options, it's extremely difficult for me to bundle my mods together. I recommend getting the FNV Mod Limit Fix by iranrmrf, or try using a tool like Merge Plugins by Mator.