"You may upload Project Nevada to other sites, convert it to work with other games, modify anything or release bug fixes and improvements, and use our assets without permission, but please give proper credit if you do so." - Project Nevada readme.
File credits
All assets and visual effects created by the Project Nevada team. Heat vision effects by Gopher. Extracted and refactored by Eddoursul.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.3.1
Fixed cycling MCM quest.
Version 1.3
Added power consumption options.
Improved compatibility with Hazmat darklight cowl.
Moved all quest stages to UDFs.
Version 1.2
Added support for additional equipment slots: Hat, Eyeglasses, Mask.
Added support for multiple equipped items.
Removed universal option for Power Armor, each new kind must be activated separately.
Upgrade price is calculated using standard barter equation, accounting player's skill.
Excluded most casual headwear.
Version 1.1
Implemented upgrades via the MCM panel.
Added support for Gopher's Advanced Recon Thermal Nightvision.
Version 1.0
Extracted and refactored Enhanced Vision from Project Nevada.
Updated: No running quests in idle mode.
Updated: All PA helmets got night vision support.
Updated: HUD now shows all remaining energy cells in inventory plus one cell in the EV device. Zero seemed a bit confusing.
Updated: The Spotter and Search and Mark perks now work with enhanced vision, too. They were intentionally disabled with an EV mode activated, but I haven't found any reason to do so, they work ok together.
Power Armor helmets and other high-tech gear now enable enhanced vision modes like Night Vision, Heat Vision and EM Vision. If there's no Power Armor equipped as a power source, energy cells are required while these modes are active.
Extracted from Project Nevada, optimized and refactored.
Vision modes are enabled via special devices, already installed on some helmets:
Night vision
Any PA helmet new!
Combat Helmet, Reinforced
Ranger Helmet
Hazmat Darklight Cowl (vanilla)
Heat vision
Enclave PA Helmet
Tesla Helmet
Combat Helmet, Reinforced Mark 2
Ranger Combat Helmet
EM vision
Gannon Tesla Helmet
Remnants Tesla Helmet
T51b PA Helmet
Upgrades for other kinds of helmets and eyeglasses can be purchased through the MCM panel:
Install night vision - 500 caps.
Install heat vision - 1200 caps.
Install EM vision - 800 caps.
(These are base prices, final prices are calculated using standard barter equation, accounting player's skill.)
Hotkey Interoperability
Default activation hotkey - M.
If the hotkey matches hotkeys from the following mods and certain conditions are met, activation falls back to them:
Cyberware 2281 - when the Bionic Eyes implant is installed.