Love the mod! You might want to update the description to advise people they need to either use WMX or download just the textures from WMX to prevent weirdness with the Heavy Assault laser and Wattz 2000. Also, did you ever talk to the devs about getting this mod added to FNC?
I do have WMX on the recommended mods, I just did not remember how much I borrowed from it's resources.
I did send pm to them a long time ago to freely use all the assets. I never got a response. Granted, it was months after the pm on this message chain, because nexus did not notify of me of any new messages back then.
Download wmx (don't install - unless you want to use the mod) open up the archive and find the texture files for the laser pistol and plasma defender and install those files into this mod's folder like this: new california weapon mods > textures > weaponmodsexpanded > 1handpistol. that'll fix texture weirdness for the heavy assault laser and the wattz 2000.
If I remember correctly, it was either a way to circumvent the 1st person animations not working correctly, or something's broken since the upload of my mod.
I do remember using it my self, and I do remember it working, so... that's probably it. I probably should have kept more notes on these things. Sorry. xP
Figured out the matter, you basically change the "Attack Animation" setting in the mod through FNVEDIT for the "Heavy Assault Laser Rifle" to "Attack Loop" (you can copy the original new california setting as FNVEdit sets up both mod and original values side by side). This worked for me.
Haven't observed any first or third person animation issues.
This is cool as hell, and I just stumbled across it. :) Had no idea it was out there. I wish cool modders like yourself communicated with us on a more regular basis. Your creativity and hard work is a breath of fresh air in an otherwise suffocating experience. :)
If you'd like, we'd be glad to integrate it in an upcoming patch. But won't do so without your explicit permission and communication.
AEP / AER weapons are utilized by so many mods etc. that replacing them might cause problems, and I like having more weapon variants in my game than not. :P
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I did send pm to them a long time ago to freely use all the assets. I never got a response. Granted, it was months after the pm on this message chain, because nexus did not notify of me of any new messages back then.
I do remember using it my self, and I do remember it working, so... that's probably it. I probably should have kept more notes on these things. Sorry. xP
Haven't observed any first or third person animation issues.
So, not sure how that would help exactly?
Thanks for the mod!
E: TBF, I enjoy tinkering with my mods probably just as much as playing the game though.
EDIT.
If anyone from the Fallout New California team stumbles across this mod, they are free to integrate it into theirs.
If you'd like, we'd be glad to integrate it in an upcoming patch. But won't do so without your explicit permission and communication.
Beyond that, any weapon that is added, is listed how and where in the description.