Forgive my ignorance, can I install the mod using FOMM? Are there any rules to follow or some steps I need to watch out for? My character has only one aesthetic mod which is Mikoto Beauty. Her hair and eye color have changed. The breed is Caucasian and original of the game. Thanks
People like you are what keeps older games like NV alive :) I'll never use this mod since I'm basically blind and would derive no benefit from it, but thank you for your efforts in keeping one of my favorite games of all time going!
right after i saw this i actually did go look at my other notifs for the first time and you DID. so like. you're genuinely making my year :D also new pc is great!! u deserve nice things for all the cool stuff u put out
The eyemesh is the white part witht he iris. the outer shape of the eye is in the headmesh and is affected by multiple factors,like facegen,so looking ovalo rnot depends on the shape you gve them.
Sorry, I mean iris, after I edit eyes or nose iris have oval form, and I dont know why because i edit only head. In pic I show what I mean https://imgur.com/a/7Qu8lhv
thats about individual characters. you should change the HEAD WIDTH in racemenu,or simply edit the uvmap of the eyemesh accordingly. meaning you have to make the uvmap narrower that it is now.
Problem is that then all vanilla npcs will also use that narrowed uvmap.making their eyes weird. that's some character specific stuff you should tweak the model in nifskope until it works wit the preset you built. Since the shape dynamically changes ingame,ther's no way to make a general fix for everbody.
this is unrelated to your mod. but how do fix the sunglasses clipping with long hair? whenever my char has loing hair and i put on sunglasses a portion of the lens is cut out its super ugly and i cant seem to find a fix anywhere
you shoukld model your hair to fit under sunglasses...you'd need a wig to quip whenever you quip sunglasses.
it's a bit of an unrealistic idea...some cusom hairs have peculiar shapes,either live with sunglasses like that,or change to a more vanilla like hairstyle. ther's a reasonw hy vanilla hairs are ugly and short XD.
They are mods you can find in my provile. The top picture is mannequin race with new eye t exture that will come in new updatethe one below is included in reguar version as well as retexture for vanilla race.
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And yes you can use on mikoto
zzjay: *publishes a new FNV mod, is working on more WIPs*
me: okay. okay i see how it's gonna go. i get it. i'm in.
I love all your mods thank you for your awesome work
Can you fix eyes to? After I edit some facemorph trough geck, eyes always not circle (little bit oval) and in close distance its look weird.
The eyemesh is the white part witht he iris.
the outer shape of the eye is in the headmesh and is affected by multiple factors,like facegen,so looking ovalo rnot depends on the shape you gve them.
you should change the HEAD WIDTH in racemenu,or simply edit the uvmap of the eyemesh accordingly.
meaning you have to make the uvmap narrower that it is now.
Problem is that then all vanilla npcs will also use that narrowed uvmap.making their eyes weird. that's some character specific stuff you should tweak the model in nifskope until it works wit the preset you built.
Since the shape dynamically changes ingame,ther's no way to make a general fix for everbody.
it's a bit of an unrealistic idea...some cusom hairs have peculiar shapes,either live with sunglasses like that,or change to a more vanilla like hairstyle.
ther's a reasonw hy vanilla hairs are ugly and short XD.
What eyes are both of those?
What face textures/mods?
Thanks!
The top picture is mannequin race with new eye t exture that will come in new updatethe one below is included in reguar version as well as retexture for vanilla race.