Fallout New Vegas

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Created by

x01x010 - FX0x01 - Frimenitnet - Navaro

Uploaded by

x01x010

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About this mod

Adds a customizable Mosin Nagant, ported from Fallout 4:
https://www.nexusmods.com/fallout4/mods/23258

Requirements
Permissions and credits
Changelogs




Mod adds a highly customizable Mosin Nagant, features custom fire/reload sounds. workbench crafting and leveled lists integration

- Mosin Nagant Location: In Victor's Shack, close to the water sink
-
Mosin Nagant Attachments Location: Right to the weapon

- You can only attach one bayonet through the Pip-Boy, if you attach a 2nd bayonet the weapon will appear like an unmodified weapon
(Don't use the quad bayonet with "See Through" scopes)

- Barrels/Scopes can be mounted in a workbench
-Bayonets/Suppressors can be added through the Pip-Boy

☆  REQUIREMENTS  
Asurah Reanimation Pack (v.0.2.1)
(Optionally you can use Fakeman42's kNVSE Sets= 1 , 2)
The Weapon Mod Menu

If you would like to support FX0x01 (User where i've acquired the files and permissions) to help him in his projects, i'll let his Patreon:
https://www.patreon.com/FX0x01



Permissions: FX0x01
Mosin Nagant Model/Textures: Frimenitnet
PE Scope Model/Texture: Frimenitnet
PU Scope Model/Texture: 
Covadonga
Silencer Model/Texture: Saghen
Bayonet Model/Texture: KnechtRuprecht
Icons: The 3rd Type (PopeClaudiusIV)
Cubemap: Ajhakra & Millenia / Sounds: Navaro
Special thanks to HyperX