can break the primm npc--so once the town is rid of convicts, they get stuck in a part of town for some reason. had to uninstall for them to move about and re-enter the casino.
Hey mate! Great and logical addition. Suggestion here is to make sure it will be competible with Less Empty Primm, which is the hands down to-go Primm overhaul (from the squad location picture I suspect they can have some clipping), or make a patch as an optional file :)
Nothing for :) I'd gladly make a patch myself, by my GECK skills are beyond cretinic, haha. I don't know how hard/time consuming is to move stuff in GECK to change it's position, but if it's not that hard, you can make an optional version with whole squad just placed somewhere nearby. If it's possible, ofc. Would be a shame to not use your mod, as while small, it fixes the oversight that buggered me (and many other players I'm sure) for a long time haha.
That's an idea. A version that just adds the patrol would be doable I think. This is my first time trying to seriously make this mod work so I'll be tweaking it a lot.
17 comments
I'd gladly make a patch myself, by my GECK skills are beyond cretinic, haha.
I don't know how hard/time consuming is to move stuff in GECK to change it's position, but if it's not that hard, you can make an optional version with whole squad just placed somewhere nearby. If it's possible, ofc.
Would be a shame to not use your mod, as while small, it fixes the oversight that buggered me (and many other players I'm sure) for a long time haha.
To avoid multiple version of the mod :)
Greetz from Ninove , Belgium