Fallout New Vegas
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Mesh edit of the 10mm SMG and all it's mods, as well as the GRA Sleepytyme unique, to give a proper set of iron sights. Optional TTW/WMIM version with Sydney's Ultra 10mm SMG, and the Pre-War one in Operation: Anchorage.

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I've always loved the 10mm SMG. But ever since I first played New Vegas, I found a problem with it. A problem that's lead me to use it less than I did in Fallout 3. That problem was that, in Fallout 3, since there wasn't any ADS, the rear sight was never modeled. And despite Obsidian adding in ADS to New Vegas, they did not edit the 10mm SMG mesh to include them.

I decided that, since I'd been dabbling about with mesh editing, and starting to get my bearings on how to do this properly, I'd give it a shot.

I took the rear sight and "rail" (for decoration), from the Combat Shotgun, and also enlarged the front sight a bit.

Please do leave me a post if you find the sights are off (I didn't touch the Sighting Node, but I could've miss-aligned the meshes, I guess)


Now includes optional alternate download for compatibility with Iron Sights Recoil Animations by Hitman47101

Now includes optional alternate download for compatibility with Weapon Mesh Improvement Mod by RoyBatterian
WMIM Patch works with TTW as well

Now includes optional alternate download for compatibility with Asurah Reanimation Pack by Asurah
Credit to FalloutBasher420 for the leg work