Fallout New Vegas

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prodlimen

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prodlimen

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About this mod

This mod brings to Freeside South all the Resorts that Benny stared at through his window in the Oficial Comic Strip All Roads. This is also a modders resource.

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All Roads Comic Strip Resorts arrive to Freeside South
 
---DESCRIPTION---
This mod brings to Freeside South all the Resorts that Benny stared at through his window in the Oficial Comic Strip All Roads. This is also a  modders resource.

---FEATURES---
-5 Resorts located in Freeside South: Cassino 7, Dice Casino, Iris, Global Hotel and Pig Strip Club. The area is fully navmeshed.
-6 Static models that can be put anywhere you want, 5 buildings and 1 Neon sign.

---LIMITATIONS---
- THE ASSETS PROVIDED IN THIS MOD ARE ONLY STATIC MODELS WITH THE PURPOSE TO DECORATE EXTERIORS. THEY WON'T MOVE OR ANIMATE IN ANY WAY.
- THE ASSETS WERE PLANNED TO BE A MODDERS RESOURCE. THE PLUGIN PROVIDED WAS MADE ONLY WITH THE PURPOSE OF SHOWCASING THE RESORTS.

---PLUGINS---
AllRoadsResorts.esp
REQUIREMENTS:
 Fallout New Vegas.
 
---INSTALLATION---
1) Download the file called AllRoadsResorts.zip
2) Unzip the file.
3) Open the folder called AllRoadsResorts.
 4)Grab both Meshes and Textures folders and the plugin called AllRoadsResorts.esp and drop them into your Data Folder (the one where your  FalloutNV.exe and FalloutNVLauncher.exe are located).
5) Open Fallout Mod Manager/NexusManager, find the plugin AllRoadsResorts.esp you dropped in the Data folder and tick it. Start the game.  
 
---UNINSTALLATION---
1)Go to your Data folder (the one where your FalloutNV.exe and FalloutNVLauncher.exe are located),open your meshes folder and erase the folder called 1prodlimenbox; 2) then go again to your Data folder, open your textures folder and erase the folder called 1prodlimenbox; 
3) Go to your Data folder again and erase the plugin called AllRoadsResorts.esp
 
---TOOLS USED---
Blender 2.49 (Reshapping).
GIMP 2.10.10 (Retexturing).
 
---CREDITS---
Bethesda and Obsidian for creating Fallout 3 and Fallout New Vegas.
Blender, PAINT.NET and GIMP development teams for creating such amazing tools.
Prodlimen for creating the mod, creation and modification of the meshes and textures from all the buildings.
SpeedyB64 for his technical help to get the neon signs to glow, because his building (Vintage base) and neon resources from his mod Speedy Resources were 
very useful. Here's the link:   Speedy Resources by SpeedyB64]Resources by SpeedyB64

-PERMISSIONS-
You're allowed to use/modify this asset as long as you give proper credit.