A simple port of a mod from Fallout 3 that adds various "modules" that you can equip in a crate in Doc Mitchell's house. You'll know it when you see it as it uses the Enclave Crate model.
Requirements
DLC requirements
DLC name
Dead Money
Honest Hearts
Old World Blues
Lonesome Road
Gun Runners' Arsenal
Courier's Stash
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
You'll have to get in touch with GimpyParrot if you wish to reuse this anywhere. And myself I suppose since I did do the work of remaking the item effects
File credits
Thanks to Gimpyparrot for permission to port this gem to New Vegas
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.0
Initial Upload
There are currently six types of modules
Adrenal Implant which gives 150 AP The Gravity Diffusor which adds 150 to carryweight Force Field which is plus 30 DT/DR Stealth Field which applies a stealth boy affect when sneaking and adds +100 to Sneack Skill (balanced to counter PPA' debuff to sneak when using Power Armor Health Regenerator which comes in multiple flavors applying different levels of HP pers second, and stacks allowing you to become a nigh unkillable God if you so wish. Limb Regenerator which constatly restores your limbs making it unlikely you'll be crippled again (though large sudden damage can still cripple you for a brief moment.) Radiation Purger which reduces Rads by 10 per second (I think, I'd have to double check to be sure)
Also, I've marked them all as quest objects so no more will Elijah completely neuter you in Dead Money.
The idea comes from GimpyParrot, and while the groundwork is his work, the reconstructed item effects which were lost during the porting are my own work (as well as the alterations to the effects themselves)
Also, the crate they come in respawns so you can give these to companions aswell! Though if asked I suppose I can change that.