Fallout New Vegas
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LordCybot

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LordCybot

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About this mod

A simple port of a mod from Fallout 3 that adds various "modules" that you can equip in a crate in Doc Mitchell's house. You'll know it when you see it as it uses the Enclave Crate model.

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There are currently six types of modules

Adrenal Implant which gives 150 AP
The Gravity Diffusor which adds 150 to carryweight
Force Field which is plus 30 DT/DR
Stealth Field which applies a stealth boy affect when sneaking and adds +100 to Sneack Skill (balanced to counter PPA' debuff to sneak when using Power Armor
Health Regenerator which comes in multiple flavors applying different levels of HP pers second, and stacks allowing you to become a nigh unkillable God if you so wish.
Limb Regenerator which constatly restores your limbs making it unlikely you'll be crippled again (though large sudden damage can still cripple you for a brief moment.)
Radiation Purger which reduces Rads by 10 per second (I think, I'd have to double check to be sure)

Also, I've marked them all as quest objects so no more will Elijah completely neuter you in Dead Money.

The idea comes from GimpyParrot, and while the groundwork is his work, the reconstructed item effects which were lost during the porting are my own work (as well as the alterations to the effects themselves)

Also, the crate they come in respawns so you can give these to companions aswell! Though if asked I suppose I can change that.