Fallout New Vegas

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Psydeffex

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Psydeffexclone

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About this mod

This mod contains some of my past mods. that i re-made "Again" and while other's are brand new. this also contains the mp-5 Smg. and Psg-1 Anti material/Sniper Rifle. from this mod. https://www.nexusmods.com/newvegas/mods/67144 which is now kinda Obsolete.

Permissions and credits
Updates>>>

0>>> Version 0.01.B

0>> Changes in 0.01.B.
     - Armed to the Teeth Mod Compatibility is now Working, you can 
     -weapons and their costum. ammo, are now added to proper leveled lists.
     -this also contains the fix for the MGL Reload animation.
     -Added a backpack Which i highly recommend you equip for the weapons since it'll look weird if you don't wear it.
     -Added a new Weapon called the Dead Weight. which can be bought at  the gun runner's once you reach lvl. 20.

0>>>Recommended Mods. for
0.01.b ONLY!
        - I highly recommend you download and install the Armed to the Teeth mod by Quicksilver500. if you want to see your                   hotkeye'd weapon's on your character. also i know some users and modders has mixed Feelings about the,
         the asurah animation replacer pack by decerbw. i would still recommend it since the riot-Breaker Asg.(Assault Shotgun)
         and the Desert Hawk or D.Hawk and Dc(Deathclaw Killer) revolver uses some of it's animations. also if your weird-ed out           by the Riot Breaker's animations. know this it is intentional. i would also recommend immersive recoil or real recoil for               this mod just so you get to feel how strong some of the weapons are.

Recommended  mod-List:
         
          -Armed to the Teeth, ATTT  for short by quicksilver500
           https://www.nexusmods.com/newvegas/mods/64147

          -Asurah Weapon Reanimation Pack by Decerwb
           https://www.nexusmods.com/newvegas/mods/64339
         
           Immersive Recoil 2.0 by xax34hah 
         -https://www.nexusmods.com/newvegas/mods/61973

          Real Recoil by DeusGladiorum
          -https://www.nexusmods.com/newvegas/mods/62153
             


0> Version 0.01.A
        Fixes some problems with the meshes and reload animation of some weapons.
                 
          Specifically Hydra 10Ga. and the reload animation for the MGL.


                                  --------------------About the Mod.----------------------

This Mod was Supposed to be an Update for the Mp-5 Smg. and Psg-1 Sniper Rifle mod that i made a few days ago. but instead i decided to make it into a new Weapons Pack mod. which add's 3 Magnums/Revolvers. 2 Shotguns. 2Handguns, and grenade Launcher. in which can only be upgraded or Downgraded via Workbench. this mod also add's some Custom Ammo for the Said Weapons. which are also added to the leveled list.

                                                                        [[[[]The Weapons[]]]]

0>
     Mp-5 Smg. (Sub Machine Gun)
     
     Upgrades/Mods
     
    > Stock : Increases Weight and Durability and Decreases weapon Spread.
    > Laser Sight : Increases Vats and critical Hit rate.
    > Acog Sight : Slight increase in weigh and Vats and critical Also decreases Spread. 

     Psg-1 Sr. (Sniper Rifle)
   
    >No Modifications or Upgrades.

    Psg-1 AMR (Anti Material Rifle)

    >No Modifications or Upgrades.


   Hydra 10Ga. Sg. (Shotgun)

   Upgrades/Mods
     
    > Triple Shot: Increases  Fire power to 90. but uses 3 Shells per shot.

   Riot-Breaker Asg. (Assault Shotgun)

   Upgrades/Mods

   > Grip Parts: Add's a Grip Decreases Spread.
   
    > Drum Mag.: Increase Ammo Capacity by 12. also increases weight.

    40mm MGL

   
> No Upgrades.

    Deathclaw Killer Revolver (Magnum)
  
    Upgrades/Mods
   
    >Acog : increased Critical  and  Vats hit rate. and weight Decreases Spread. 
   >Laser Sight: Increases Vat's And Critical Hit Rate.                                 

   
Desert Hawk  (D.Hawk)

   Upgrades/Mods

   >Acog Lasersight: increases weight and Vats and critical hit rate Reduces spread.
   >Re inforced Barrel: Increased weight and fire Power.

                          
     N-99 Pistol High Powered

   
 Upgrades/Mods

  > can be upgraded/Downgrade into a N-99 auto pistol.
     Loses a bit of power. 



                                                         (((Upgrading and Downgrading)))

0> Upgrading or Downgrading the weapons that is Contained in this Mod. Requires you "The Player" to use the Workbench.               no more of that attaching weapon mod's using the Pip-boy Menu, for at least the weapons in this mod anyway. you will            also  need to gather some "Materials" in order to Upgrade the said weapons. as well as some of the stronger weapons            requires  you to have the proper Skill Requirements.

                                                                    <<<Pro's and Con's>>>

0> Upgrading or Attaching mod's to certain weapon's will either increase or decrease one of it's Stat's, and it's Value . some                weapon's will either become powerful at the cost of increasing it's delay or be more Durable but will be a lot heavier than                before. but attaching all of the weapon mods can also add a few special effects for each weapon. however some of                    them will not have some effect or what so ever. and some final warning any material's you used on the weapon to                                  upgrade it will be lost if you ever decide to break it down. to revert it to, it's original State. 

  

                                                                                          ****Special Thanks ****

                             to user826 for providing Rmr and Acog sights. and to Volek for the backpacks.