Fallout New Vegas

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SkyfighterZX

Uploaded by

SkyfighterZX

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About this mod

Removes the default scope from the Marksman Carabine and his unique variante, and making it moddable with Extended Magazines, Supressors and a Acog Sight

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Marksman Carabine No Scope and Moddable

This mod replaces the Vanilla Marksman Carabine/All-American model with one that does no use a pre-installed scope, the weapon now will be equiped with ironsights by default instead and will be able to be equiped with 3 modifications.

New modifications!
-Acog Scope.
-Extended Mags.
-Supressor.
(Item's added to the vendor at the trading post and some other vendors, the price should be nearly the same as other weapon parts)

This mod does not affect the weapons stats by any means, so it won't affect gameplay too much, it's mostly for a little more immersion and to make the weapon more dynamic.

Compatibilities:
Compatible with mostly anything, as long as it does not modify this weapon's Mesh and modification tree
Texture mods are ok, they will work just fine.

Important to note that this mod works with the unique variante ALL-AMERICAN without any problem, and all retextures will work just fine too BUT the Acog scope on the ALL-AMERICAN will not match the retexture, if you retexture the All-American the acog will still be painted in green camo, fortunatly i can patch that easly, if you use a specific retexture and i didn't make a patch for it and you want me to make it just link me the retexture in the comments and i'll patch it when i can.

Please tell me if you find any misalignment in the scope/iron sight and what weapon mods you had installed on the weapon at the moment(supressor, ext mags, acog), i know that can be really annoying to play with but it's easy to fix.

Thanks to micalov for making this modification to the mesh, very nice!