Fallout New Vegas

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MildlyFootwear

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MildlyFootwear

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59 comments

  1. Jesse6669
    Jesse6669
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    • 6 kudos
    Does anyone know how to make the option to limit healing robots apply to more aid items? Currently can heal ED-E with sunset sarsaparilla among other things which is not right. spent a hour looking at the scripts in xedit but i can't figure it out lol. 
    EDIT: I was able to figure out a fix: Add the food item flag in effect data and they will be excluded. SS was missing the flag. The mod "Cola Ch-Ch-Changes" features the fix. 
    If I had to guess, The reason SS does not have a food item flag is because it is an extremely powerful healing item already without a boost from survival skill, so I personally reduced its healing properties as well. 
    Awesome mod! hopefully this info can help people like me who need things to be JUST RIGHT haha
  2. bluepheonix
    bluepheonix
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    This works really well! It appears compatible with all mod-added aid items from my testing. For example using a splint or improvised med kit visibly stops my companion from limping. It also works in parallel with JIP CC&C. Since I removed the companion wheel with JIP I use the hotkey setup for this mod rather than the wheel integration.

    My only concern is potentially giving my companions an addiction since that's apparently a thing the game allows, might need a modded fixer that fully cures them (since in my game it's only temporary addiction removal due to hardcore mode) or this other mod: https://www.nexusmods.com/newvegas/mods/73622?tab=posts&BH=0
  3. FieryFoxtail
    FieryFoxtail
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    So how does this work in JIP CCC? Does this also replace CCC's Use Aid Item command?
  4. darlingg
    darlingg
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    • 11 kudos
    Does this work with the Surgical Tubing and Medical Brace from Med-Tek Trauma Kit - A Medical Mod for Healing Crippled and Injured Limbs and Body Parts (Triage Overhauled), including Medicine Skill requirements to un-cripple various NPC body parts? More generally, does it work with any ingestible from any mod, including any side-effects (including addiction) to the NPC (and not the player character)?
  5. Manan6619
    Manan6619
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    This has been a pleasure to use. Thank you!!
  6. SamsterDupuis
    SamsterDupuis
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    Is it possible to have a version of this for Fallout 4?
  7. believerindaydreams
    believerindaydreams
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    I've downloaded everything the mod requires to work, but it doesn't seem to be doing anything at all to my companion wheel, I'm stumped.
    1. Manan6619
      Manan6619
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      The mod shows up in the MCM, right? Have you made sure any appropriate settings are enabled?
    2. believerindaydreams
      believerindaydreams
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      Turned out it was the MCM that was the problem! Fixed it now, love the mod.
  8. Ineodox
    Ineodox
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    I've been looking for a mod that lets me immersively repair ED-E for a while now and this one seems to be the most compatible and effective mod I've seen thus far. It's worked flawlessly thus far with item sorters, and modded aid items as well (a problem I had with JIP CC&C's healing). An all around excellent mod.
  9. ghastlybaptism
    ghastlybaptism
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    • 2 kudos
    I can use chems on ed-e even though I don't have allow robot first aid option on.

    How do you get robots to heal with JIP CCC?
  10. JimmyCM123
    JimmyCM123
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    It's really unnecessary but it would be cool if you could make Cass say a voice line if you give her whiskey. I always hear her saying she needs a drink and it would be awesome if she responds when she drinks whiskey. It matches with her Whiskey Rose perk.
    1. gogutier
      gogutier
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      Awesome idea!