Does anyone know how to make the option to limit healing robots apply to more aid items? Currently can heal ED-E with sunset sarsaparilla among other things which is not right. spent a hour looking at the scripts in xedit but i can't figure it out lol. EDIT: I was able to figure out a fix: Add the food item flag in effect data and they will be excluded. SS was missing the flag. The mod "Cola Ch-Ch-Changes" features the fix. If I had to guess, The reason SS does not have a food item flag is because it is an extremely powerful healing item already without a boost from survival skill, so I personally reduced its healing properties as well. Awesome mod! hopefully this info can help people like me who need things to be JUST RIGHT haha
This works really well! It appears compatible with all mod-added aid items from my testing. For example using a splint or improvised med kit visibly stops my companion from limping. It also works in parallel with JIP CC&C. Since I removed the companion wheel with JIP I use the hotkey setup for this mod rather than the wheel integration.
My only concern is potentially giving my companions an addiction since that's apparently a thing the game allows, might need a modded fixer that fully cures them (since in my game it's only temporary addiction removal due to hardcore mode) or this other mod: https://www.nexusmods.com/newvegas/mods/73622?tab=posts&BH=0
I've been looking for a mod that lets me immersively repair ED-E for a while now and this one seems to be the most compatible and effective mod I've seen thus far. It's worked flawlessly thus far with item sorters, and modded aid items as well (a problem I had with JIP CC&C's healing). An all around excellent mod.
It's really unnecessary but it would be cool if you could make Cass say a voice line if you give her whiskey. I always hear her saying she needs a drink and it would be awesome if she responds when she drinks whiskey. It matches with her Whiskey Rose perk.
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EDIT: I was able to figure out a fix: Add the food item flag in effect data and they will be excluded. SS was missing the flag. The mod "Cola Ch-Ch-Changes" features the fix.
If I had to guess, The reason SS does not have a food item flag is because it is an extremely powerful healing item already without a boost from survival skill, so I personally reduced its healing properties as well.
Awesome mod! hopefully this info can help people like me who need things to be JUST RIGHT haha
My only concern is potentially giving my companions an addiction since that's apparently a thing the game allows, might need a modded fixer that fully cures them (since in my game it's only temporary addiction removal due to hardcore mode) or this other mod: https://www.nexusmods.com/newvegas/mods/73622?tab=posts&BH=0
How do you get robots to heal with JIP CCC?