Ever felt as if it didn't make sense that eating some food could practically heal all your wounds and even out do stimpaks occasionally? But still understand foods and beverages have feeling capabilities and still want a small health bonus? This mod fixes that issue by changing how much health digestible commodities provide! Great for hardcore!
Requirements
DLC requirements
DLC name
Dead Money
Honest Hearts
Old World Blues
Lonesome Road
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
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Donation Points system
This mod is not opted-in to receive Donation Points
A simple .esp change that affects the amount of health provided by foods and beverages. Because lets be honest, 50 HP from ONE bottle of Sunset Sarsaparilla seems ridiculous. This mod goes well for those who want a more survival based experience.
To install manually, simply export to the data section in your New Vegas folder
To install with MO and such, install as normal
Any critiques and recommendations are greatly appreciated as this is my first mod!
(also please give credit if this mod will be used in any mod packs)