Elevator shaft can be fallen into, its not high enough to kill the player but also cant be gotten out of if you fall in. Recommend blocking off door way to prevent players becoming stuck.
It would be better if it actually killed you, as is you just fall three stories and somehow survive just to become trapped.
If it was to remain open like this it needs either a kill trigger at the bottom, or maybe add some high radiation at the bottom so you just die of rad poisoning. (would also work as a bit of environmental storytelling as it could explain the presence of all the ghouls.)
In the meantime i just went into the geck and placed some wooden boards over the door way.
Word of advice for people asking: Roy is one of the main architects behind the TTW project. If he uploaded something, it's compatible with TTW unless he says otherwise.
Yes but TTW Interiors is very out of date and incompatible with the current version of TTW. It breaks navmeshes and causes a lot of game breaking crashes and AI bugs.
I'd just like to report that this mod is incompatible with rebuild the capital as the scavenger's guild added by that mod in the diner near rivet city is blocked by one of this mod's interiors
It's a bummer, i'd love to see a patch but in the meanwhile you CAN access the scavengers guild, you just have to approach the door at the right angle.
Shoutout to the mod authors, original and contributing! Thank you for making this available to enjoy in 2022 with TTW 3.3! Roy you absolute maniac king.
Specific shoutout for the "Pool" interior, as there is a clear reference to COD4 there with near-identical layout, and even complimentary dogs in the pool! (and a neat little makeshift "player home - outpost" hidden upstairs! A quality location, among many others added by this mod!
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Has someone tried this with VeryLastKiss' TTW mod collection?
Lol nvm, didn't realize its part of that same collectionRecommend blocking off door way to prevent players becoming stuck.
https://drive.google.com/file/d/1q-xNh2UbQNf8T16ASQFyTzAYD57nfrq6/view?usp=sharing
https://drive.google.com/file/d/1jI-ykV8NGeSPcuZU6EoNg95J21vQWJE7/view?usp=sharing
https://drive.google.com/file/d/1iAQJEXyR1hzapxRzVuBdahKBU7DG-r1I/view?usp=sharing
hopefully the ref id is enough for you to find where these are, if not let me know and ill try to get you the cell names.
If it was to remain open like this it needs either a kill trigger at the bottom, or maybe add some high radiation at the bottom so you just die of rad poisoning.
(would also work as a bit of environmental storytelling as it could explain the presence of all the ghouls.)
In the meantime i just went into the geck and placed some wooden boards over the door way.
https://www.nexusmods.com/newvegas/mods/68030?tab=files
Specific shoutout for the "Pool" interior, as there is a clear reference to COD4 there with near-identical layout, and even complimentary dogs in the pool! (and a neat little makeshift "player home - outpost" hidden upstairs! A quality location, among many others added by this mod!
10/10