Due to the ammount of comments about porting different Fallout 4 mods I have to address a couple of things to avoid confusion:
-I am not allowed to port weapon mods without the permission of the original author. -I am not allowed to bring over any assets from Fallout 4 itself that are owned by Bethesda. -Some Fallout 4 mods wouldn't work in New Vegas as the textures are too dark.
Fantastic! I hate you :) Have to start new gamethru with cowboy character!!! Thanks to permission this. Bulldog is exactly what i was lookin´ for...I always didn´t like that scope ON REVOLVER
Hey this is really beautiful. But I'm having an issue where part of the gun is either clipping/flickering. Any ideas? Its the back of the barrel that points toward us in first person.
Need a V1.2 for just the replacer version, if possible. Idk if it's the Hitman's fix or something else; but without it, the mesh on the hammer messes up the texture.
I've B42 Optics...ized the Peacemaker from this mod, and it is my current favorite revolver. Between Russell and I, many a Deathclaw and Enclave trooper have been... made peaceful. ;)
B42 optics is, tbh, really easy to do that with. I guess if the mod author wants a patch, I could do it. But probably anybody other than me could do it even better.
I've managed to fix the cylinder glitch when firing and the clipping yoke/crane when reloading. had to change around values in all of the weapon meshes and even alter the reload animations and jam animations that the hunting revolver uses. If Tuxek or theRizzler1 don't mind I'll upload these altered meshes somewhere and post a link here.
Am I the only one that doesn't have Hit animations on the the new versions of the hunting revolver? Could somebody please tell me which files to edit or add if you happen to know? Please and thanks!
125 comments
-I am not allowed to port weapon mods without the permission of the original author.
-I am not allowed to bring over any assets from Fallout 4 itself that are owned by Bethesda.
-Some Fallout 4 mods wouldn't work in New Vegas as the textures are too dark.