Meshes for very rudimentary look-through red dot sights, made using 100% base-game assets.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Since this is a modder's resource, no permission or credit is needed to use and include these files in your own mods, but if you'd like to give me a shout out, I would really appreciate it! And please send me a link to any projects that use this, so I can see all the cool stuff people are doing with it!
File credits
This author has not credited anyone else in this file
Donation Points system
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Changelogs
Version 2.0
Re-made meshes to use 100% base-game assets
DESCRIPTION This is a modder's resource. I've often found it frustrating that all the optics in the game force you to use a scope overlay, and anything that you can download online uses much nicer textures that don't blend in with the base game models at all. I figured there had to be a way to make a base game-style optic that could be used while in iron sights mode.
I used 100% base game assets for this resource, starting with the small RMR reflex sight on top of the ACOG-style scope on the Marksman Carbine. I enlarged it and hollowed it out, but maintained the base game texture for maximum compatibility. I added the lenses from the missile launcher sighting system (re-mapped with the clear glass texture from the vault diner window) and the dot is the glow sight from the 9mm Pistol, shrunk down and retextured to be red.
The sight was designed so that it can be placed facing either way, forwards or backwards - whichever best suits your needs!
I have given the same treatment to the ACOG-style sight from the Marksman Carbine, the 9mm Pistol's scope, and an original mesh I made myself using pieces from the .44 Magnum Revolver scope.
INSTALLATION The mesh itself has three separate parts, but they're all contained inside a parent node, so you can easily copy and paste it into your custom meshes.