Adds in a complete new mesh and textures for the fork.
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
PrinceMinusA (me) - Creating model and textures.
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|Description| Adds in a complete new mesh and textures for the fork. 2k textures, instead of the previous 512x512 textures. This is entirely a new model as well.
|Requirements| Fallout: New Vegas.
|Compatibility| Anything that changes the .nif of the fork will not be compatible. I'm not too sure what mod would do that, I'm just pointing it out.
|Q&A| Q: Useless Q&A? A: Exactly.
Q: Will this replace the base KitchenUtensil, breaking other textures? A: It has a different root based on the .nif, therefore, it will not.
Q: Performance drop?!?! A: It's not made for performance, but with a mid-tier system, there should be no hits to FPS whatsoever.
|Credits| PrinceMinusA (me) - Creating model and textures.