Fallout New Vegas
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yummy2

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yummy2

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66 comments

  1. ClosetDweller
    ClosetDweller
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    Does this work for Fallout 3? My search for a melee cleave mod for FO3 turned up nothing.
  2. GRUmod
    GRUmod
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    ======================================== Currently Broken in general - TTW 3.3.2  ========================================

    "Substantial errors in the plugin that could seriously affect stability and intended function. Hitme errors, and other issues"

    I have asked in the TTW discord about this mod and it was confirmed to be broken. My understanding of how is lacking, but i trust what was said.



    On a side note, this is an awesome mod and greatly changes the feel of melee and viability of melee playthroughs, if someone were able to fix or update it, it wouldn't go amiss by more than a few people!
    1. EternalParalysis
      EternalParalysis
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      • 3 kudos
      Just don't use TTW? 
    2. KeyC0de
      KeyC0de
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      Thanks for the warning.
    3. jedp15
      jedp15
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      • 24 kudos
      Was it broken in general or just for TTW?
    4. GRUmod
      GRUmod
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      in general.
  3. DaxFNV
    DaxFNV
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    Game changer.
  4. maquangvinh1999
    maquangvinh1999
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    I downloaded and installed the mod using FOMO but nothing happen. It does not work for me
  5. culkor
    culkor
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    Is this compatible with TTW?
  6. bct18181
    bct18181
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    I wonder if the extra hits you land affect the weapon condition.
  7. HeroinZero
    HeroinZero
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    Hey, nice mod! I have a question, what's the difference between simple and better calculations?

    Also, I think you should account for weapons having different attacks depending on stance/movement, for example 9 iron standing still power attack uses wide angle while clearly it should use narrow angle, since it's vertical strike.

    I think it's mostly standing still power attacks that work this way so it shouldn't be too hard to distinguish them by checking if player moves/power attacks.
  8. guedes4470
    guedes4470
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    Does this fix the ridiculous vanilla melee reach?
    1. yummy1
      yummy1
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      No, this mod does only one thing which is making melee attacks hit multiple enemies. There's already a mod (or two?) on nexus for fixing melee reach.
    2. Anqayas
      Anqayas
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      • 26 kudos
      But there's the reach multiplier. I assume that should does what it says?
    3. yummy1
      yummy1
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      It multiplies the default reach values, which can be set by other mods, to use internally within the mod for the cleaving effect. It doesn't actually change those values themselves.

      I assume you're looking for a mod to change the default reach values. This mod does not do that.
  9. Excea
    Excea
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    I would like to know as well. The scripted version of Melee Reach fixed is crashing my game, unfortunatly.
  10. Merrkry
    Merrkry
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    Can i use it with TTW3.2?