Fallout New Vegas

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pintocat

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pintocat

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About this mod

Adds very minimalist Sortomatic to The Pitt, Point Lookout, Mothership Zeta, Dead Money, Honest Hearts, and Lonesome Road. For Tale of Two Wastelands 3.2.

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Adds bare essentials for Sortomatic storage for crafting in the DLC for Tale of Two Wastelands 3.2.

Adds a campfire, workbench, reload bench, homeless item container, master sorting computer, and inventory quota manager to The Pitt, Point Lookout, Mothership Zeta, Dead Money, Honest Hearts, and Lonesome Road. For Tale of Two Wastelands 3.2. 

  • The Pitt is in the Steel Mill, next to the ammo press. 
  • Point Lookout is in Kenny's Cave. The place is actually already a player home if you befriend him, marking the containers as player owned. The stuff was just changed to Sortomatic versions and MSC and IQM added. The MSC is a punga-lamp so it looks like it blends in.
  • Mothership Zeta is in the Engineering Core, next to the giant window. Custom workbench and reload bench were made out of the parts plus alien table so it didn't look like a completely beamed up piece. The MSC and IQM are alien buttons on the wall.
  • Dead Money has a new interior cell created in the Villa, right next to the intro fountain, next to a holo vending machine. The MSC is a holo emitter and the IQM is a deco radio.
  • Honest Hearts is in Angel Cave with Joshua Graham. A workbench, reload bench, and campfire exist, they were just turned into Sortomatic versions, and MSC and IQM added. They're radios.
  • Lonesome Road has a new interior cell created in the garage of Solitare Gas Station, the one directly below Hopeville Missile Silo. The garage already existed as an exterior with a workbench, the stuff was just moved indoors and some extra stuff added. 


Suggested to go with this mod is Sortomatic Ingredient Loader.