Fallout New Vegas
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About this mod

It's an ESM that allows certain decisions to carry over between my mods.

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I debated making something like this as soon as I decided I was going to have an overarching narrative in my quest mods. I decided against it at the time, because I'm dumb. I have since reconsidered, and now this exists.

So what does this thing do?

It lets my mods interact between one another. Your decisions matter, now. Hooray.

Affected Mods:

The North Road: Remastered
The Depths of Depravity
The High Desert
More to come, eventually.


"I don't care about my choices having consequences, and my game is already bloated with mod files. I don't want this. Is it optional?"
No. You need to have it on to play my stuff. Sorry. I'm not sorry at all.

"Oh cool, can I make this thing a requirement for my own mods?"
Yes? Sure?

"Does this mod actually contain any content?"
Beyond the magical decision-tracking script? No.

"Why isn't this required for the Initiation?"
The Initiation is already a master file, and it's too linear for there to really be any actual choices. Not worth the hassle.