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TheGreatBhan

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Makes all legionaries use the same speed as each other that were not already set, does not affect legion NPCs with their own speedoffset for story elements
Combat style changed from DEFAULT on legionaries to CSLegionary, Legionaries that have ranged combat style are unchanged, they are ranged NPC

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Makes all legionaries use the same speed as each other that were not already set, does not affect legion NPCs with their own speedoffset for story elements
Combat style changed from DEFAULT on legionaries to CSLegionary, Legionaries that have ranged combat style are unchanged, they are ranged NPCs


Combat barks fixed, new attack dialogue category like the NCR npcs have is set. This makes the legionaries actually speak while you're fighting them. Notice how the NCR and such say stuff like " had enough " but NPCs like Caesar and some legion are totally quiet? That's fixed now. 

Delete LegionAIFix folder in data/sound/voice  and replace with the files in the new .rar file

Put everything  C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data


Changes:

Lanius attack dialogue category, lanius now talks in combat, should make his fight more frightful.

Slave combat barks and random dialogue fixed.

Forgotten legion NPCs are now all set the way they should be.

Attack dialogue changed for generic legion and caesar to seem more fitting to attack category.
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