Fallout New Vegas
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EPDGaffney

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  1. EPDGaffney
    EPDGaffney
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    For Xpadder users:
    Thanks to VolnuttFallout for testing the mod and providing this information for people that use Xpadder with a controller. I don't completely understand as I've never used the software, but I assume those that are familiar with it will find this useful.

    2º I'm a gamepad user and this is possible with xpadder program, but if i map the right mouse button to my gamepad, everytime i will use the pipboy, i gonna drop the items because the right mouse button does this. So you can make another version for xpadders users with another button ?

    I downloaded and the problem i have talked to you happens, but i solved mapping the alt button unlike the right mouse button for left trigger.(yes, works)
  2. horror11
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    i like this mod but can you make it so that the crosshair gets removed when aiming?
    1. EPDGaffney
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      That's how the game works already as long as you have the True Iron Sights option turned on, which you should if you want the crosshair removed when aiming.  Or you can just turn off the crosshair completely, which is how I play.
    2. felipepe2000
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      Sadly, I'm having the same problem. I disabled 3rd person crosshair on Stewie Tweaks, but that's not a perfect solution
    3. EPDGaffney
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      But if you're not using true iron sights, then how can you aim without the crosshair?  If you are using true iron sights, then it should already be removed when aiming.  Shouldn't really be something this mod addresses as the game has it covered in its options unless I'm misunderstanding the request.
  3. ReconRaiders117th
    ReconRaiders117th
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    Just like HELLDIVERS 2! Oscar Mike 5 by 5! 
  4. ThriJ
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    Hey, sorry to write about this on this page, but do you by any chance have your old Music Pack for RNV mod somewhere? It got taken down on nexus, but it was the best RNV expansion pack by far in my opinion. If you don't want to share it or don't have it then I'm sorry to bother you and thanks.
  5. Wired1up
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    *Deleted
  6. DSKdev
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    reminds me of ghost recon wildlands
  7. M0R0KU
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    Hello, was wondering if there was something like this but instead of switching camera states while aiming:

    Have it to where you pull out your weapon it switches to first person and when you have no weapon equipped/not in combat/putting away weapon it switches back to third person?
  8. SecondBAR
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    it's not working, my settings are default, how fix???
    1. EPDGaffney
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      That is not a lot to go on.  I used it yesterday, with the latest JIP, so unless the new Johnny Guitar somehow broke it (which I doubt, if their change logs are anything to go by), then my guess is something went wrong in your installation.

      Edit:  Tested with everything fully up to date, and nothing has broken this mod, it's working fine.
    2. SecondBAR
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      yeah it might be because something's outdated, I had to reinstall nvse, xnvse, and LN and Johnny Guitar yesterday, so maybe it's an outdated plugin or another mod messing with it
    3. EPDGaffney
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      I had to reinstall nvse, xnvse,
      You didn't install the OLD nvse, did you?  Just xNVSE, yeah?
    4. EPDGaffney
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      Evidently Improved Console may need to be up to date for the script runner portion of this to work, which is news to me (I thought it only required JIP LN). So I suppose you can see if that fixes it.
    5. SecondBAR
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      I turned off the see through scopes compatibility (no idea why it was on because I don't have see through scopes), it works, great mod!
  9. Elhva
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    Добрый день, спасибо за мод! Можно ли как-то убрать попытку переключения на 1-е лицо, при удержании кнопки смены вида? В случае с enhanced camera, это вызывает баг с пропаданием рук и головы персонажа.
    1. EPDGaffney
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      I don't think that's really practical.  Can't you just not press F in that situation?  Enhanced Camera has incompatibilities with a lot of stuff.
  10. piehunter55
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    Is this mod compatible with the "NVTS - New Vegas True Scopes" mod? I'm having issues with it, wanna make sure I'm not bugging.
    1. EPDGaffney
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      No, I couldn't get it to work but Xil's approach seemed to work well with this out of the box.  Or you could use the See Through Scope Weapons linked in the description.  Less fancy, but it works very well.
  11. dewwwwker
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    Hi bruh! this is a really good mod, I like it really much, but there is problem I just founded, when u at 3rd person then u aim on the target ,the iron sight position is not the same position as the 3rd person one, for example when u look a point, a target on the wall ,u using 3rd person view, and  use crosshair to  aim the target, this is hipfire right? when u aim,3rd person view goes to 1st ,but the crosshair move to the left , it should be the same position, I realized it when I just miss my shoot few times,Is that only my situation? I don't know , hope this can be fix!!!!
    another thing is the switching speed for 3rd person view to 1st  is a bit too fast, if it be a bit slower, will be more comfortable to use
    anyways thank u for making this mod!!!! thank u!!!!
    1. EPDGaffney
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      I don't even use a crosshair so I'm not sure, but my guess is that this has something to do with mods you have that alter the weapon models.

      I don't think slowing it down is feasible but I can look into it.
    2. dewwwwker
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      thanks bruh! if u can slow down the aim a bit, it will be wonderful!
    3. EPDGaffney
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      Well, I thought about it and I'm not quite sure what you mean actually.  You want it to aim in third-person for a second and then go to first after a bit?  I think that would feel unresponsive, and wouldn't be easy to implement cleanly.