>using Project Nevada--a commendable but ultimately very buggy and clunky mod instead of multiple modern, bug-free, lightweight replacers for its various functions as recommended by the excellent mod guide Viva New Vegas--in 2018 2021
No plans at the moment. I'm on holiday at the moment, and have exams when I come back. Might be able to squeeze it in at some point, depending on how easy it is to make (don't remember how I set up the file).
Hi Mono, love your mod, I just have a slight issue. After fiddling with the files manually due to Nexus mod manager not downloading anymore because of vortex and whatnot, I managed to get the mod working, but the non painted version of the helmet has some weird beige textures and there is a black piece on the back of the bandana on the painted one, but other than that looks great. Do you have any suggestions? (I extracted the files manually in data, then activated the mod in NMM, then the textures changed ingame) Thanks in advance!
So I'm not sure what happened, one playthrough your mod was working just fine, the next time I loaded in the Rogue Ranger helmet textures are broken. Looks like they're all jumbled up, and only the Rogue Ranger unpainted helmet, broken or not. Toggling archive invalidation didn't seem to help either, and unchecking your .esp fixes it back to the SoL texture. Any advice?
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20182021Thanks in advance!