Fallout New Vegas

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Last updated

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Created by

Molten Clouds

Uploaded by

DarthFANt0M

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Safe to use

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About this mod

Stationary radiation scanner modders resource. Similar to those of Fallout 4.

Permissions and credits
Donations
Radiation Scanner - Fallout 4 inspired moder resource.


Many have seen radiation scanners at the entrances to the Vaults in F4. These are the same, but made for Fallout New Vegas.
Stationary radiation scanners for vaults, facilities and more (depends on your needs and fantasies) modders resource. Models and textures are made from scratch.
In themselves they are part of a huge project of our team. If you are interested, there are links at the bottom.

Resource Description
6 separate radiation scanners. Models are static, can be installed anywhere. Differences only in the textures (see screenshots of game tests).

Available options:
- Working vault variant (new and not so new, without Vault-Tec badge so can be used somewhere in the lab).
- Ruined vault variant (same options as above).
- Industrial variant (clean and dirty).

Resource Incompatibility
None.

Resource Installation
It's just a meshes and textures. Unpack it and use in your own mod.

Resource Uninstallation
Delete the MCEnvironment folders located inside Meshes and textures.

Credits

Thanks to Obsidian for creating Fallout New Vegas.
Thanks to designers from the Bethesda for the original look.
TeHe4ek - model, UV, textures.
F@Nt0M - creation of a game object, a basic collision.

Tools used
3ds max
Substance painter
Blender
NifSkope

Photoshop

Permission
You are free and welcome to use the resource in your work, but don't forget to give proper credits (Molten Clouds team).
Send me a link to your mod also. Also send me a link if you make new version of textures, I'm interested.



◇ ◆ Links to our project ◆ ◇

Our Discord Channel: Molten Clouds
Our YouTube channel (which is now abandoned due to lack of people): Molten Clouds