Fallout New Vegas

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Psydeffex

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psydeffex

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About this mod

adds a bunch weapons and equipment that can be upgraded or downgraded through the use of a workbench.

Requirements
Permissions and credits
---------------------------------------First things first!----------------------------------------------

special thanks to the following modders. volek for providing and creating the worn back pack mod 
https://www.nexusmods.com/newvegas/mods/42893 as modders resource. 
kouoaeha for the Aim point MicroT and quicksilver500 for providing the Rigging tutorial for his armed to teeth mod.

--------------------------------Updates-------------------------------------
                                               07-3-2018

Version
1.6

What's New?

Rem.870 and ithaca now has Mod's Available via 
Workbench.


Rem.870 and Ithaca Upgrades!


Ithaca and Rem.870 Upgrades


-Stock Parts:Reduces weapon Spread.
             increases Weight.
             Increases Weapon Durability.
             (NOTE: only the ithaca has this)


-Shotgun Supressor: Cancels Weapon noise.
                    also acts as a choke.
                    Increased weapon weight.

-Laser Sight: Reduces weapon Spread.
                       Increases weapon Weight.


New Weapons (Mostly Shotgun's Again.)

-Riot Breaker
 a tactical grip styled shotgun. uses 12Ga. rounds/Shells as it's Default ammo.
 can be modified to use 10Ga.Rounds/Shells.

-Riot Breaker F.A. (Full Auto)
 an automatic version of the Riot Breaker. it shoots fast and has a 24 Rounds/Shell Capacity.
 uses 12Ga.rounds/Shells as it's default ammo can also be modified to use 10Ga.Rounds/Shells.

Riot Breaker Upgrades.
-Same as the ithaca and rem.870 except for the stock.

Fixes
-1.6 fixes the collision meshes of the rem.870,ithaca,makeshift Crossbow,Custom Carbine Meshes.
 since they mostly float on my last upload. as of now this has been fixed.

Problems?
-1.6 currently has no mesh for the Armed to the teeth mod. i'll probably do that a bit later.

Author's Notes
-if you want to feature or use this mod on a mod that you are working on you are free to do so. just give me some credit if  you do so. also no porting to FO3!. and also feel free to leave a comment if you have any problems.



-------------------------------UPDATES-------------------------------------
                                                 
6-26-18
Version 1.5 A

What is new?

2 New Weapons (Again)

-Makeshift Crossbow
 Can be crafted using a workbench, can also be modded through the workbench to add a scope,
 can only fires a single bolt and has to be reloaded after every shot. it has 4 different types of bolts.

Ammo 
- Bolts : standard Ammunition for the crossbow, can easily be crafted at a workbench requires 4 scrap metal(s).
-Poison : Crossbow bolts that has been coated with poison. Requires 4 scrap metal and 2 bark scorpion(s) gland.
-Emp : Special Crossbow Bolts that is made specifically for power armor wearing enemies and robots. Requires 4 scrap metal. a fission battery, scrap electronics and a conductor.
-Explosive : Bolts that Explode on impact.Requires 4 Scrap metal, and a jar of gunpowder (it's either Rifle or Pistol)

-Custom Carbine 
  Add's a custom 5mm assault carbine. that can be modified to have a laser sight. which greatly reduces the spread
  NOTE :this is still in it's early stages, since i cant think of any modifications that i can add to this mod yet. 
  
 Also there is an optional holster placement crossbow if you wish to change it's appearance when you have the armed to teeth mod. installed


-------------------------------UPDATES-------------------------------------                                                   6-24-18
Version 1.5 & 1.5 FX

New Weapon

-1.5 Optional there is an optional file for the ithaca and Rem.870 to have an alternative
holstered position when using quicksilver500's armed to the teeth mod. also fixed a problem with the holstering
path. now the weapons will appear on the back when they are hot key'd.  

-Ithaca and Rem.870 
Can be both upgraded to take use 10ga. rounds.

1.5 FX
-FIxes a minor problem with the ithaca's projectile Node and 
Reloading mesh. as well as the 10ga. version not taking the 10 ga. rounds.


Mod Authors Note: 

i might not be able to update this mod in the next coming month's due to the fact that i will be moving temporarily to a new home. since our  current home has to be re-build. due to it being old and the termite problems. so if anyone's interested they can use this as a modder's resource. as long as you credit me. also i will not allow this mod to be ported on other games as well. Also let me know if you want more weapon combinations.  cause i might make a vanilla only version. 

-------------------------------Updates!-------------------------------------- 
                                                05-10-18



Version 0.1C


 New weapons

-Spark Shot  a shot gun styled energy weapon
 can be upgraded to have a stock.

-Grave Digger Revolver 
can be upgraded to a long barrel or with a laser sight.

-9 stalker auto pistol an automatic pistol
 can be upgraded to both have a stock and  Lasersight.
 to increase it's durabilty and weight, while reducing weapon spread.

M933-AR has two new variations an SMG and Scoped rifle. both can be crafted and upgraded at a workbench.              


Weapons and ammo are added to the leveled list's  they will now appear on certain npc's.
-------------------------------Updates!-----------------------------------
                                                                                                                 
                                                                                                          Minor updates
-version 0.1b contains the following

new gun

Mjolnir Mk.II Thunderbolt Pistol

upgrades
               Active laser sight - activates the laser sight function of the weapon
                                                  decreases spread.

new ammo for the Deathclaw killer.
.600 Apex Rounds.                            


About the Mod!.
 

This mod adds a bunch of weapons that can be modified through the use of the Workbench, to either upgrade or Downgrade
 the Player's Equipment. 

Pro's and Con's

When you Upgrade your equipment some of it's stats will increase while others will decrease. for example the Coyote-9.
pistol can be Modified to have a laser Sight attached to it,  to increase it's Accuracy and weapon value. however this will also increase the weapons weight. sometimes an upgrade will decrease the weapons weight but also decreases the weapons       Durability and at the same time increases the weapons spread. making it better to not upgrade them.
 however there are certain modifications that gives the weapon some Bonus Stats when you upgrade them. 

How to upgrade my equipment.

To upgrade your weapon you must at least have the following.

Misc. Materials
 well it's time to put all of those junk into good use. i mean seriously there's a lot out there and they have                                      very little use.
Work or Crafting Bench  No more attaching weapon mods through the use of pipboy.                                            

Skill Level  Requirement Some of the modifications, are locked and requires you to have reached  or surpassed the level                                                    requirement to have access to them. the loewest you'll get is 35 for guns and survival and 45 for 
                                                          Energy.

The Weapons.

note this are the currently available weapons and equipment for now. 

Handguns

C9T  Short for coyote9 Tail. Shorter version of the Coyote 9. best to be used for sneaking.

upgrades
 Laser sight  Decreases Spread and increases weight
 Supressed Barrel - Suppresses weapon Noise and increases and slightly decreases spread                            

Coyote9  a stronger version of the C9T.
 upgrades
 Heavy Mag.  Increases weapon weight, Durability and ammo capacity slight decrease in spread.
 Laser sight  Decreases Spread and Slightly increases Weight.

Hand Cannon

Deathclaw Killer  a rather insanely powerful Revolver. that is specially made for killing Deathclaw's. but has a high Recoil                                        and slow recoil Recovery. and has a very rare ammo best used for heavy hitters. also uses .600 Rounds.
Upgrades
Reinforced  Increases weight and Weapon Durability, decreases spread
Stock  Increased weight and decreased Spread.

Blackbird  A pistol styled Magnum
upgrades
Active Laser Sight - reduces spread

Shotgun

Hydra
  a triple Barreled Sawed off Shotgun. can be modified to shoot all 3 barrels at once. uses 10ga.shells

Upgrades
  Triple shot Fires all 3 Barrels at the sametime
  Triple shot 1ha. 1 handed Version of the Tripleshot.

Mjolnir Mk.III  a prototype assault type Shotgun on it's 3rd stage. but was never put in use after the Great war. 
                                 Uses 10ga.shells as well as a special 10ga variant specially made for this gun.
Upgrades
 LaserSight - slight increase in weight decreases Weapon spread.

 Rifles

M933 AR
  a modified version of the marksman rifle with the scope replaced by an aimpoint microT

Upgrades
 Laser sight  Reduces spread slightly increases weight.
 Suppressor  Suppresses weapon noise increases weight.  

AKBrowning

Upgrades 
 Laser sight  Reduces spread slightly increases weight.
 Shortened Barrel  Reduces Weight increases spread
 Gold Finish  Reduces weight,durability  and increases spread, increases critical damage.


 Positron Rifle High powered Energy Rifle for sniper's.

upgrades
Scope - adds a scope slight increase in weight.

Melee Weapons 

Survival Axe  a hatchet like axe.

Upgrades
Sharpened increases durability and damage.

Misc.

Backpack  your bloody back pack. can be upgraded to be a survival Back Pack


Minor Details and Possible Updates
if you attached a stock to either Deathclaw killer  or it's reinforced variation it will change it's handgrip to 4. the same goes for the 1 handed hydra tripleshot. also if you have asurah's animation mod the reload would look wierd. but not game breaking. as for the deathclaw killer if your wondering why it's slow, it's because it's intended to be slow due to it's ridiculous damage. 
also all of the weapons are rig to work with quicksilver500's armed to the teeth mod. only  my weapons are rigged in a different position.

Possible Updates?
Maybe yes? or maybe no? but it all depends on what i can add to the list since i am having problem adding some of the energy weapons. but  i might add them sooner or later.


AGAIN Special thanks to 
Volek for the worn back pack mod.
Quicksilver500 for the Armed to the Teeth Mod and Rigging Tutorial
Kouoaeha for the Aimpoint MicroT

ALMOST FORGOT!
the weapons and ammo are added to their respective Leveled List's and tier Level. so if you encounter a raider with a Deathclaw Killer you better hope he or she misses the first shot or just RUN!