Fallout New Vegas

About this mod

A bunch of weapons mashups, for all tastes.

Requirements
Permissions and credits
Description: Here some weapons mashups that I had lost here on my computer, so I created a few more, and compiled it in one file and it is here just for you. Hope you like it.
 
ATTENTION: YOU NEED TO READ THE FAQ. I'M SERIOUS.
First of all: There is a chest with all the weapons and ammo suitable, for you to test ASAP. It is located behind the home of the greatest gun dealer in video game history, Doctor Mitchell. It has the ingredients for the recipes there as well.
 
Without this cheat, you can find some weapons on the map,but most of them you have to create. Here the recipes.

*Bozar SMG
Skill: Repair 60, Workbench
- 1 light machine gun
Damage Perk related: Grunt
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*Cosmic Machete Super-Heated
Skill: Survival 40, Campfire
- 2 Cosmic Knife
- Vodka
- Hot Plate
- Turpentine
Damage Perk related: Pyromaniac
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* Devil´s Horse
Skill: Survival 80, Campfire
- 4 Weapon Bind Ritual
- 4 War Club
- 4 Moonshine
Damage Perk related: Pyromaniac, Cowboy 

Note: This is actually a one-handed weapon. Initially it was as in the photo, but the horse's head covers the whole view in first person. Have you used Nuka Breaker from GRA? it was worse. Shame.

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*Eletric Halberd
Skill: Repair 55, Workbench
- 2 Scrap Eletronics
- 2 fission battery
- 6 scrap metal
- 1 pool clue
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* Laser Brush Gun
Skill: Science 70, Workbench
- 1 brush gun
- 1 plasma pistol
- 2 Scrap Eletronics
Damage Perk related: Laser Commander

OBS: Reload like a brush gun, with 45-70 ammo animation. Nothing can be done.

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* Obliterator
Skill: Science 90, Workbench
- 4 Scrap Eletronics
- K9000 Cyberdog Gun
- Laser Rifle
Damage Perk related: Laser Commander
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* Holopistol
Skill: Science 50, Workbench
- 1 Holorifle Focus Optics
- 1 Holorifle Reinforced Components
- 1 laser pistol
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* Gauss Musket
Skill: Science 50, Workbench
- Gauss Rifle
- Hunting Rifle
- 1 Scrap Eletronics

(Made this in 10 minutes. Thanks to awesome work done before by SGTbayk47. Unfortunately the reload for this gun is messy. Maybe someday I'll try to use the wonderful script that Hoppe31 did.)

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* Pack of Dynamites
Skill: Explosives 30, Workbench
- 6 dynamites
- 1 ducktape
Damage Perk related: Cowboy, Demolition Expert.

(Side note: I CAN NOT BELIEVE that this has not been done before. At least not what I've seen. Careful, this thing explodes on contact and it is powerfull, it's a very dangerous weapon to use)

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* Pulse Displacer Glove
Skill: Science 60, Workbench
- Displacer Glove
- Sonic Emitter - revelation
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* Salt Lake City Sword
Skill: Survival 60, Campfire
- 1 scrap metal
- 4 mantis legs
- 1 motocycle handbreaker
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*Saturnite Eletric Fist
Skill: Science 50, Workbench
- 1 fission battery
- 1 Scrap Eletronics
- 1 Saturnite fist
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* Scorpion Theowing Hatchet
Skill: Survival 20, Campfire
- 1 Bark Scorpion Gland
 Damage Perk related:Cowboy
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* The Pitt´s Shuriken
Skill: Repair 30, Reloading Bench
- 1 Scrap metal (make 5 of it)
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* Tomahawk MFC Cluster
Skill: Explosives 70, Workbench. Also need Mad Bomber Perk
- 1ductape
- 1 scrap metal
- 2 scrap eletronics
- 18 Microfusion cells
Damage Perk related: Cowboy, Demolition Expert
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* Tribal Mace
Skill: Survival 25, Campfire
- 1 scrap metal
- 1 gore skull
- 1hatchet

OBS: Never see a gore skull, I guess. That´s why I put one in the Lone Wolf Radio.

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- the 9mm tribal pistol is at the campfire in Tribal Village.

- The 40mm Grenade APW and his mod is located inside the headquarters of the Gun Runners. Search there.

- The Long Rifle is leaning against one of the White Legs totems in Bighorn Bluff. Just make the quest "The Advance Scouts" that you find it. 
This weapon has this STUPID scope, because without it, is impossible to hit anything. I do not know what Bethesda / Obsidian intended with the Hunting Rifle, but after hours trying, I could not fix it.

- The Legion Service Rifle It is in the fort, in the equipment of grinding, between the tents.




FAQ

1) Is there a problem that I should know?

YES. AGAIN, YES. The Eletric Halberd crash the Geck when you try to view the nif there. This is a really bad sign, and I'm suspicious that it can cause CTD on some computers. Make a save before trying to use it. It is located on a chest only with it.

2) Are these weapons balanced?
 
I've tried my best, but I'm not very good at it. And some weapons, by their very nature, are extremely broken. For example, the 40mm APW.

3) How do these weapons behave in relation to the perks?

They are all in formlists. What does that mean? That if you install another mod that does the same thing, depending on the load order, they will no longer be affected by the perks. There is another way to do this and avoid this problem, but I forgot how to make. You have to create a quest script, if I'm not mistaken, I did it once for personal use. And honestly? I do not feel like working with it.

4) Can I use something from that in my mod?

Sure. Except for Gauss Musket, you also have to ask the permission for SGTbayk47.

5) What DLCs do I need?
All of them except those shitty packs that come from pre order.

6) Anything else I should know?
Yes. There is a little problem with the animation of the Sonic Glove punches when in first person. I have no idea how to fix it. 

Instalation: Extract the .rar in your New Vegas Folder. Use a mod manager to activate the .esp

Credits:

SGTbayk47 for the spetacular Laser Rifle. Mod highly recommended.
https://www.nexusmods.com/newvegas/mods/59634