Fallout New Vegas
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MarsArgo

Uploaded by

MarsArgo

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About this mod

This mod overhauls many unique armor pieces in the game by replacing the mundane vanilla stats with drastically altered stats, giving both upsides and downsides.

Permissions and credits
This mod overhauls many unique armor pieces in the game by replacing the mundane vanilla stats with drastically altered stats, giving upsides and downsides. I made this mod because I was unhappy with how unique apparel items were so weak in comparison to other armor, so I wanted to change that.

NOTE: Some armor stats on this mod will be overwritten by other mods. One mod in particular is JSawyer Ultimate Edition. I'll look into fixing this in the future. 

Installation: Extract the .7z file, then move it to (Fallout New Vegas>Data).

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Examples:
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Benny's Suit:
|+1 Charisma, +10 Speech, +10 Barter, -1 Luck|

President Kimball's Suit:
|+1 Charisma, +20 Speech, -5 Guns, -1 Strength|

Caesar's Armor:
|+5 Speech, +15 Survival, +10 Melee Weapons, -2 Luck|

Ambassador Crocker's Suit:
|+5 Barter, +15 Speech, -2 Perception|
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I've also overhauled the Boomer's Suits, adding repair and explosive stats onto them. 

I will be updating this mod in the future, for re-balances and new features.

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CONTACT ME:

Twitter: @liamarcus13

I'll always try to keep my projects alive! I hate seeing mods unsupported and forgotten. Let me know any suggestions/features to use in my mods(!!!)

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Changelogs: 
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1.2 ( 4 - 8 - 2018 )
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- - "Firehelmet" now can be repaired with items under the "RepairHatConstruction" set.
- - "Firehelmet" damage threshold raised to 3 (was 2)
- - NEW: Added object effect "BCFireHat" (+25 Fire Resistance)
- - Object effect "BCFireHat" added to "Firehelmet"
- - NEW: Added object effect "BCPoliceCap" (+10 Guns)
- - Object effect "BCPoliceCap" added to "HatPoliceAdult" and "KIDHatPoliceChild"
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Update 2019: Working on other mods but I have some ideas for this mod!