Fallout New Vegas
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Created by

MarsArgo

Uploaded by

MarsArgo

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Safe to use

About this mod

This mod overhauls many unique armor pieces in the game by replacing the mundane vanilla stats with drastically altered stats, giving both upsides and downsides.

Permissions and credits
This mod overhauls many unique armor pieces in the game by replacing the mundane vanilla stats with drastically altered stats, giving upsides and downsides. I made this mod because I was unhappy with how unique apparel items were so weak in comparison to other armor, so I wanted to change that.

NOTE: Armor stats on this mod may be overwritten by other mods such as JSawyer Ultimate Edition.

Installation: Extract the .7z file, then move it to (Fallout New Vegas>Data).

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Examples:
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Benny's Suit:
|+1 Charisma, +10 Speech, +10 Barter, -1 Luck|

President Kimball's Suit:
|+1 Charisma, +20 Speech, -5 Guns, -1 Strength|

Caesar's Armor:
|+5 Speech, +15 Survival, +10 Melee Weapons, -2 Luck|

Ambassador Crocker's Suit:
|+5 Barter, +15 Speech, -2 Perception|
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Changelogs: 
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1.2 ( 4 - 8 - 2018 )
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- - "Firehelmet" now can be repaired with items under the "RepairHatConstruction" set.
- - "Firehelmet" damage threshold raised to 3 (was 2)
- - NEW: Added object effect "BCFireHat" (+25 Fire Resistance)
- - Object effect "BCFireHat" added to "Firehelmet"
- - NEW: Added object effect "BCPoliceCap" (+10 Guns)
- - Object effect "BCPoliceCap" added to "HatPoliceAdult" and "KIDHatPoliceChild"
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