Fallout New Vegas
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IGPYT

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IGPYT

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About this mod

Fix for the previous Guild mod Researcher. This update Fixes the Researcher so he does not miss a Research Project.

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-= updated v0.4 =-

Begin your own guild, hire grunts, train them, hire staff, upgrage base, research new tech and do missions. The idea is quite similar to Jagged alliance game and Fallout tactics with many new ideas - you build up your own squad as finances allow and strive to become better by training and gaining XP and gear.

With your squad you can selected individual missions or negotiate with towns for them to become under your protection and pay tribute. This is main source of money in the game and is very much required to build up your faction.

The wasteland has many rival factions which at the start of the game remain neutral towards you but as your rebutation grows the evil aligned factions such as Caesars Legion and raiders will declare a war upon you and try to siege 

your towns and attack your base.

You can decide your self wheather to go war against the good and neutral factions to gain the towns controlled by them to your self.





This mod will take place in completely new game world.



This is a work in progress, proof of concept, release and quite buggy.


This Mod also requires you to start a new game 

There are total 16 missions you can enter (Some of them copied from vegas). the game world has not much to see and is not recommended to explore at this time, also Ive got crashes sometimes when trying to view local map in the exterior world.


New In v0.3 

Lotsa new locations that are WIP 
Grunt can now be ordered to study new stuff like become a sniper
Stuff can be researched by your scientists. ( New special weapons, power armor usage, pulse rifle usage , etc)
If you go hostile against NCR or BOS they will attack your base. (May or may not work didnt have time to verify)


New In v0.2 
Many bug fixes
Implemented Attacks to players base (if you mess with some faction they will attack you later)




Instructions:


To Hire grunts use the terminal on the kitchen (also in your office)
To enter mission use the terminal
You can make your grunts to train by talking to them.
At the moment nothing costs, except buying gear from the armor masters of course.


IMPORTANT Note: You must enable hardcore mode for now or else the grunts cannot die and its too easy.

Also NOTE: Do not activate any other mods with this mod. And when you want to continue your game in the vegas world make sure this mod is disabled as it effects also NPCs in vegas world.




Requirements:



This mod requires NVSE. (as of version 0.2)
(Get it from: http://nvse.silverlock.org/)

Some mods all included in the zip (so be noted that when you copy this mod to data folder, theres no need to override anything).

Classic Fallout Weapons - New Vegas : 
http://www.newvegasnexus.com/downloads/file.php?id=37002
(Remember to also download CaliberX mod which it requires)




Install instructions:


Download the big zip (around 100mb) and copy to your data folder, then download the latest update that has the latest guild.esm and copy in your data folder to overwrite old guild.esm file
Then activate the guild.esm
Note: this mod uses resources from other mods so you might get question to overwrite files if you already have some of those mods 

installed, so there should be no need to overwrite.


Load Order:

1 FalloutNV.esm
2 Other mods - preferably disable them all
3 Caliber.esm
4 CFWNV.esm
5 selectFire.esm
6 guild.esm