Fallout New Vegas

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Masternetra

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masternetra

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  1. masternetra
    masternetra
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    Update: Added a simple compatibility patch for the Fallout - New California mod. Just added a tent backpack to Black Bear Lodge's Cellar.
  2. endlessmark
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    @ConeOfCinder made a small patch for this mod with infirmary and working chemistry station similar to the Portable Tent Mod.

    Download Here

    Also moved the campfire light a little lower since it was giving me seizures with New vegas reloaded.

    To install just move the mod and overwrite Portable Tribal Tent.esp 
    1. endlessmark
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  3. KresoX
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    Excellent, now I'm finally ready to explore some new world space mods :-)
  4. commanderfordo
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    Beautiful and comfy interior, I love it. Only thing I wish it had was an auto-sort, which I was surprised to see it lacked given all the clearly labeled containers.
    1. masternetra
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      Auto-sorting scripting was (kinda still is) a little bit out of my league. Most of the scripting is from the original mod, just did some tweaking and what I did add is pretty basic.
  5. ConeOfCinder
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    it would be really awesome if you added a working chemistry set.
    1. masternetra
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      I'm not working on this anymore (or modding NV period for that matter), So you'll have to add it yourself or get someone else to do it.
  6. Maximusgamer07101
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    does this break the game or anything if i have the original tent mod with this mod also?
    1. masternetra
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      This is built off of the original mod so yes this would be incompatible with it, as it will be using a lot of the same variables and such.
  7. mzmrzd
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    The only thing I miss so much in your tent is the trash incinerator. I really need it.
    Nevertheless it's a goddamn beautiful work.
  8. marjon44
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    hi, i have this great mod and its good to see a campfire indoors, can you tell me how you allow a campfire indoors because i'm fed up of mods that dont have a burning campfire or fireplace indoors, its much nicer to have one..all i get is you cant have a campfire indoors ..so how do the mods with them have one..any help would be great..i'm not a modder by the way
    1. masternetra
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      There is absolutely nothing preventing a Modder from adding a campfire to a indoor space, in fact in the game you have campfires in caves which is a indoor space. Many may not want to add a campfire for roleplay reasons, but other then that it's easily done.
  9. snarkywriter
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    Hi all,

    Sadly, this mod also appears to be susceptible to the "everything in the cell spawning in the same coordinates" bug that the original Portable Tent suffers from. I just started experiencing it about 4 hours into my new playthrough of FNV. I hate to have to disable Nevada Skies, but I am going to try that and see if that helps. Otherwise, the mod itself is quite well done and it looks great inside. I quite like it!
  10. Aznargd
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    Excellent mod, very useful, but a problem has appeared, when I sleep in the sleeping bag, when I wake up, my character remains standing block, I can not do anything except reload a backup, too bad, otherwise excellent work. ;)
    1. masternetra
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      I don't know what your issue is, I've never once had that nor has anyone else ever complained about it. Has to be from another mod your using. The sleeping bags don't use any animations or anything that would do that, they're just vanilla type beds with the vanilla script.
  11. EnderDragonFire
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    Is the rule against indoor camping a hard requirement due to game limitations, or something you did for balance? If the latter case, how would I go about disabling that restriction? There are definitely some interiors large enough to camp inside.
    1. masternetra
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      The scripting dealing with that is from Fee's Portable tent, I just remade the interior of the tent. It's not a game restriction I know that. It's just a interior check somewhere I have no plans on changing it though.