Lonesome Road ED-E Companion Expanded by ashjay101
New Vegas » Companions
Added: 11/08/2017 - 11:09PM
Updated: 12/09/2017 - 08:00PM

33 Endorsements

1.9 Latest version

479 Unique D/Ls

863 Total D/Ls

7,154 Total Views

Uploaded by ashjay101


Last updated at 20:00, 12 Sep 2017 Uploaded at 23:09, 11 Aug 2017

This mod aims to improve upon the cloned version of ED-E found in Lonesome Road by making him into a permanent companion in the most immersive and seamless way possible. Now, you can take ED-E out of the Divide and into the Mojave at any time and can choose to dismiss him to the exterior of the Hopeville Missile Silo or the Lucky 38 if it has been unlocked. This mod can be installed before, during or after playing Lonesome Road and should work completely as intended. If ED-E sacrificed himself during the finale at Ulysses' Temple, his destroyed remains can be found in The Divide between the Hopeville Missile Silo and the enterance to the Mojave Wasteland, and the player can repair him if they have a repair skill of 50, and he will work perfectly, or if you did not cancel the launch he will be waiting for you at the entrance of The Divide. This mod should be compatible with any mods that
affect or enhance Lonesome Road ED-E.

VERSION 1.5 - Bug fixes
Fixed bug causing ED-E not to spawn if you chose to launch the missiles
VERSION 1.3 - Minor fixes
VERSION 1.2 - Minor changes to ED-E's dialogue
VERSION 1.1 - Fixes some bugs, changes ED-E's fire dialogue to make it fit better with the rest of his dialogue

Permissions- Use this however you want, I don't really care as long as you ask for permission first.

Russian Translation by teamfalcon

This mod was on hot files from 22/08/2017 - 26/08/2017 (cheers for that guys :) )

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