Hello everybody! This is a very small, fully voice-acted quest mod that adds a few new interiors, some weapons, a few pieces of apparel, magazines, some skill books, and a bunch of unique clutter. Pretty usual fare if you've been following my work...
The file requires NVSE and JIP LN NVSE Plugin, but no DLC. Am optional compatibility bundle for all body types I'm aware for (Alice, Type 3, T6M, Type V, Breeze and Roberts) is also available for your convenience.
As always, you should always make a backup save before installing ANY mod, in case something goes wrong.
If you want to play this mod, you MUST install and use TommInfinite's IMOD Emulator.
This is non-negotiable. No excuses - especially if you plan on showcasing the mod!
Just like I did with Sugarloaf's Christmas Adventure, the quest is rather straightforward, and can be finished in an hour or so, maybe less. (It still took me about 5 months to put together, however...) As it is so short, I didn't upload any more pictures to avoid spoilers. I also didn't bother with a walkthrough, but if anybody really wants one just let me know and I'll put one up..
Please note that this mod has a "staged" ending - after the quest gets marked as completed on your Pipboy, you may have to wait for a bit and see if anything happens...
I will not add to it or subtract from this mod. It is offered as-is.
Oh, and TommInfinite's IMOD Emulator if you play with an ENB.
I took the time to make the combat area pacifist playthrough-compatible - in the sense that, if you look around the new areas, you may find something that will allow you to get rid of the baddies without getting blood on your hands. Just pay attention and be aware of your surroundings.
As it often happens with my mods, the new interiors are quite small. If you bring a big army along they'll stand on furniture and stuff. Avoid running inside as you'll trip over the furniture as well.
The area chosen is pretty far off - right at the very edge of the map - so hopefully it won't have issues with other mods, but, if you find any, please let me know so I can list them here.
If you are experiencing crashes during the final sequence, please try the alternative ESM that's included in the main download as of v1.1. This swaps one animated mesh with a static version and makes some changes to the scripting to match.
If you have any trouble in areas not covered here let me know and I'll update this version accordingly.
This mod would not have been started, nor ever finished, without the help of my good friends uhmattbravo and pixelhate - the animation wizards! Let me be on record saying that you guys are awesome and deserve all of the cookies in the world. This project would have died out ages ago if you hadn't taken the time to deal with my ridiculous ideas. You rock!
And, last but not least, thanks to my superstar Dramatis Personæ crew for, once again, dealing with my outlandish scripts. Links to everyone's contact info can be found in the credits list, under the PERMS tab.
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