About this mod
three (3) new energy weapons that i made using a bit of blender and nif. edit.
Update. added a 4th weapon.
- Requirements
- Permissions and credits
- Donations
about a year ago, which is kinda embarrassing since those two mod's have a problem and everything.
so after a year and tinkering with both the blender geck nif. and watching a couple of tutorial videos,
i decided to remake my first two mods and made a few changes on them as well.
UPDATES! again
-Fixed the iron-sight for the first person view
-Fixed the Overkill in vat's when using the green version
-Fixed the mesh for the P.B.R. aka plasma Burst Rifle
-Renamed the weapons
-some weapons have been buffed and De-Buffed for balancing
Also this mod has been featured in one of ALchestbreach's
videos.
https://www.youtube.com/watch?v=i61SeN6oWiM
thanks al.
UPDATES!
-Weapons now have collision meshes although they will look different when they are dropped.
-Added a 4th weapon.
-Location's for each of the Weapons have now been Changed and are no longer available at Gunrunner's HQ.
-The Plasma Scatter Blaster can now be found in black Mountain.
-The Laser Lead Rifle can be found at one of the bunker's at hidden valley.
-The Plasma Blaster's can be both found at helios one power plant its inside the tower,
REQUIREMENTS!:
Gunrunner's DLC Obviously
weapon animation Replacer by:Joefoxx082
http://www.nexusmods.com/newvegas/mods/38527/?
weapon animation Replacer fomod by:Gopher
http://www.nexusmods.com/newvegas/mods/43240/?
your gonna need both mod's for the animation fix
the weapon mod menu
http://www.nexusmods.com/newvegas/mods/44515/?
just in case your game CTD'S
OPTIONAL BUT HIGHLY RECOMMENDED!
Hitman47101 1st person animation overhaul
http://www.nexusmods.com/newvegas/mods/61501/?
EVE-Essential Visul Enhancements
http://www.nexusmods.com/newvegas/mods/42666/?
Installation:
use the nmm fomm or mod manager to install the mod.
or you can just extract the contents of the mod and drop them on the data folder.
uninstall:
do the installation in reverse.
Problem's and Fixes: Only do this if your having the 1 hand firing animation glitch.
Problem 1. whatever you do, DO NOT DROP THE WEAPONS! or you will no longer be able to pick them up,
this is due to my editing in blender, somehow blender removed the collision mesh for the weapons
and i have no idea on how to fix this yet.
Problem 2. in my first two mod's the weapon will fire like it is a 1 handed weapon on both first person and 3rd person view,
fortunately this is easy to fix if you have installed the WAR. Weapon Animation Re-placer you can fix this.
first install the Weapon animation replacer mod and it's requirement's i suggest you use FOMM. since nmm wont install it for odd
reasons.
second once youv'e installed WAR.go to your data folder and look for a folder called core animations. open the folder and copy/cut
the mesh folder inside it, and drop it in the data folder allow it to overwrite the meshes folder. if you have any first person animation
mod's installed, re-install it if the first person animation mod get's overwritten. and that should fix weird firing animation.
Problem 3. when the weapon is equipped you will notice that the ammo is out of place. this can be fixed by switching ammo type or
by reloading.
the mods i mentioned are these two:
Plasma Caine
http://www.nexusmods.com/newvegas/mods/62369/
Weapons of Caine
http://www.nexusmods.com/newvegas/mods/62390/?