Fallout New Vegas
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darthbdaman

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darthbdaman

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23 comments

  1. darthbdaman
    darthbdaman
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    If you would like to know what else I am working on, you can follow me on my Twitter. If you want to see more of my mods, you can view all of them on my Nexus profile.

    If you would like to see more, you can subscribe to my YouTube channel, or follow me on Twitch, where I play a variety of games and showcase a variety of mods. If you really feel like supporting any of this other work, I have a Patreon, though this is obviously not necessary.

    If you want to discuss any of my work, or just want to hang out, you can join my Discord. If you want to directly contact me, my email address is [email protected].

    Thank you for reading, enjoy!
  2. comatosedragon
    comatosedragon
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    Great mod, works flawlessly. I use it alongside most of PushThe WinButton's mods : Ultimate JSawyer, Mojave Raiders, Mojave Wildlife and also Living Desert by ELPascal.

    I found good balance on by setting the kills required to 10 and the damage to 2% (so the maximum is +20%). Wonderful, wonderful balance in a much more populated wasteland.

    Essential mod, IMHO.
    1. harimau93
      harimau93
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      like this?

      [Adrenaline]
      ;Number of Kills required for each rank of Adrenaline (default 5)
      iKills=10
      ;Amount of Damage given for every rank of Adrenaline (default 5)
      fDamage=2.00
      ;Amount of Adrenaline lost per hour slept or waited. If positive, Adrenaline will decrease while sleeping. If negative, Adrenaline will increase while sleeping. If set to 0, Adrenaline will neither increase nor decrease (default 2)
      iHours=2
  3. frosty-theaussie
    frosty-theaussie
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    I have a big, big suggestion for the future - would it be possible to make the damage bonus and number of kills required customisable via an INI? Perhaps SetName and SetNthPerkEntryValue1 could be used to change the Perk and Base Effect records on startup, then the calculation for kills could change from "/ 5" to divided by a variable.
    1. darthbdaman
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      Maybe, it's pretty easy to do
    2. pharaon3
      pharaon3
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      I second this, great idea frosty!
    3. darthbdaman
      darthbdaman
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      done
    4. pharaon3
      pharaon3
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      Thank you darth!
    5. frosty-theaussie
      frosty-theaussie
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      You're the best, my man!
  4. raging987inferno
    raging987inferno
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    is this compatible with project nevada?
    1. darthbdaman
      darthbdaman
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      yes
  5. lordbevan1
    lordbevan1
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    I personally think this mod is a bit over-powered.

    Maybe you could make an optional version that requires 10 kills per rank, or decreases the damage boost to 2% per rank, or each kill could give a rank, applying a 0.5% damage boost, up to a maximum of 50%, instead of getting a rank every so many kills. Dunno if this'll make it more like Fo4, but I know I'd like it.
  6. Charmareian
    Charmareian
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    Would your mod Thresholds go well with the difficulty multipliers? I don't know what the max resistance in FO4 is.
    1. darthbdaman
      darthbdaman
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      Yes. Idk, it probably 80% that's what it was in Skyrim.
    2. Charmareian
      Charmareian
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      Ended up making this for hardcore survival: http://www.nexusmods.com/newvegas/mods/63049/?
  7. SeraphimDreams
    SeraphimDreams
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    Is that you Captain America?
  8. raschau
    raschau
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    Nice work, darth. Definitely going to use this.
  9. ZackPanda
    ZackPanda
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    I think it'd be nice to have an optional setting where you can lose ranks over real time as well. Since in reality you should calm down over time outside of combat.
  10. xzanderain
    xzanderain
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    You should have to choose a perk before such an ability can be active. Or at least have to find a magazine with the perk attach to it. That has yet to be done. Any ways just suggesting balance ideas.
    1. darthbdaman
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      That wouldn't be like fo4 though. It would be a pain to implement it that way, and I prefer it this way regardless
  11. Charmareian
    Charmareian
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    I love when FO4 mechanics are added to FNV. Thank you for the mod