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  1. mastahbossu
    mastahbossu
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    Should the Lonesome Road message be that of the trailer dialogue (as it is now) or the just coordinates with Ulysses signature (like the load message indicates) ?

    What would the coordinates be?
  2. axonis
    axonis
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    Great new version, thanks. Only thing I'm missing is the plaintext readme file ;)
    1. mastahbossu
      mastahbossu
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      Thanks!

      I might upload a readme to the Doc page, I don't include them in the game file anymore since I have a habit of editing descriptions post release.
  3. MilkeyWilkey
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    is this compatible with mmue?
    1. tranquilTulip
      tranquilTulip
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      In case you haven't been told yet, that mod is broken all to hell.
    2. baddarkl
      baddarkl
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      To elaborate, you should be using YUP instead of MMUE.
  4. Fuelneon
    Fuelneon
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    Is there a way to make it so that DLC quests will not start automatically by you just finding their start location but ONLY if you listen to broadcasts? I always explore Canyon Wreckedge and Mojave Drive-in early, wich triggers OWB and LR quest to start and I don't want that.
    1. mastahbossu
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      Yes, but you'll have to modify the script.
    2. Fuelneon
      Fuelneon
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      Would you be willing to elaborate on how to do that maybe? I don't know much about scripting.
    3. Fuelneon
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      Okay, I've managed to achive some results by deleting parts of the script like this for DM, OH and LR:

      Spoiler:  
      Show


      I don't know if this is a right thing to do, but it seems to be working on some level at least -- I now get quests for DM and HO only if I listen to the radio and LR doesn't start automatically at Wreckedge. But again, I dont know if this is a proper edit and I don't know what to do with OWB.

      If I get it right, OWB script should be something similar to the scripts for other DLCs. Something like this maybe?

      Spoiler:  
      Show


      I replaced OWB script with this one wich stops broadcast and quest from appearing near Drive-in, although that sound of a broken radio still plays. But as far I understand there is now no actual radio station for OWB placed in the word like for others in SimpleDLCDelayScript, so I can't recieve quest from it. And my attempts to create one so far have been unsuccessful.
    4. mastahbossu
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      https://pastebin.com/FNDgnwpJ

      I haven't tested it, but this script should work. You'll need to listen to the broadcast for 25 seconds to receive the quest.

      Requires a new game.
    5. Fuelneon
      Fuelneon
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      Thank you, seems to be working fine.
    6. axonis
      axonis
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      That's a pretty interesting option and I'd like to see it integrated as an optional file.
  5. Coventide
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    The mod seems to work just fine for every piece of DLC except Old World Blues for some reason, started a new game, walked out of Doc Mitchell's house and no message appears except for OWB, any ideas on what might be causing this? I have no mods that affect OWB in particular except for the improved transportalponder, YUP and UP+

    I should also add that the mod is at the very bottom of my load order.
    1. mastahbossu
      mastahbossu
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      Check FNVEdit and see if there are any mods that affect FormID 03002FD1 and 03002FD3. Post your mod list to Pastebin and link it.

      You don't need Improved Transportalponder, it's already integrated in to UP+.
    2. Coventide
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      Right, just downloaded FNVEdit, made sure to sort out any errors on my load order, also how would I know if any mods affect those FormIDs? Sorry, first time with FNVE. Also here's my load order: https://pastebin.com/zB1rTzLz
    3. Coventide
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      All right nevermind, using LOOT to sort my load order rather than Vortex's integrated load order sorted fixed the issue. Thanks for giving it a look though! I appreciate the work you did on this mod, also if by any chance you notice any redundancies in my mod list, I'd love to hear it out.
    4. DonProtein
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      Don't use Vortex for NV, and don't use Vortex for serious modding in general.
      At least, for now and in close future.
      Vortex developers efforts deserving a respect, but it's not a reliable mod manager for now. Use MO or NMM.
  6. DeathWrench
    DeathWrench
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    Can you make this for TTW? Delay DLC - TTW needs to be updated.
    1. mastahbossu
      mastahbossu
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      I don't have Fo3, others are free to modify and upload their own version of this mod though.
  7. DonProtein
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    Tiny but essential mod. Thank you!
  8. esin12
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    So this is my first time playing through the game with the DLC. Do I need to do something other than listen to the radio broadcast in order to start DM? I'm in Forlorn Hope and listened to the full broadcast two times and didn't get a quest. Do I need to be a certain level?

    Thanks for any help!
    1. mastahbossu
      mastahbossu
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      What version of NVSE and JIP LN are you using? what's your load order?
    2. esin12
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      Both my NVSE and JIP LN are current (5.1 and 54.20 respectively).

      Here's my load order (It's actually heavily inspired by the setup you provide):

      FalloutNV.esm
      DeadMoney.esm
      HonestHearts.esm
      OldWorldBlues.esm
      LonesomeRoad.esm
      GunRunnersArsenal.esm
      ClassicPack.esm
      MercenaryPack.esm
      TribalPack.esm
      CaravanPack.esm
      YUP - Base Game + All DLC.esm
      Interior Lighting Overhaul - Core.esm
      IWS-Core.esm
      NovacLegion.esp
      FCOMaster.esm
      oHUD.esm
      Interior Lighting Overhaul - L38PS.esm
      NVStripOpen.esm
      URWLNV-001-Weather.esm
      FreesideOpen.esm
      URWLNV-002-DeadMoney.esp
      URWLNV-003-HonestHearts.esp
      URWLNV-004-OldWorldBlues.esp
      URWLNV-005-LonesomeRoad.esp
      URWLNV-007-Interiors.esp
      YUP - NPC Fixes (Base Game + All DLC).esp
      JSawyer Ultimate.esp
      SafeAutoSave.esp
      Simple DLC Delay.esp
      The Mod Configuration Menu.esp
      JIP Improved Recipe Menu.esp
      Tutorial Killer.esp
      Follower Tweaks.esp
      ImmersiveRecoil.esp
      JIP Realistic Weapon Overheating.esp
      RealisticReloading.esp
      CombatEnhancer.esp
      STDG.esp
      Legion Quests Expanded.esp
      Enhanced NPC Awareness.esp
      XFO - 9a - Enemies - AI revamp.esp
      XFO - 9da - Enemies - NPC Healing - low.esp
      XFO - 9db - Enemies - NPC Healing - med.esp
      XFO - 9dc - Enemies - NPC Healing - high.esp
      outsidebets.esp
      FreesideOpenPatch.esp
      Uncut Wasteland FSO OB.esp
      WMIMNV.esp
      BLEEDNV.esp
      IWS-Core-Civilians.esp
      IWS-Core-Guards.esp
      IWS-Core-Patrols.esp
      IWS-DM.esp
      IWS-HH.esp
      IWS-LR.esp
      IWS-OWB.esp
      avangraffscorned.esp
      betsybrahminFSO.esp
      Unofficial Patch Plus.esp
      BushSounds.esp
      Economy Overhaul.esp
      Mojave Arsenal.esp
      JSawyer Ultimate - Mojave Arsenal Patch.esp
      Water Overhaul.esp
      JSawyer Ultimate - WO Patch.esp
      Camp Grills.esp
      Nipton Fires Extinguished.esp
      Music Extraction.esp
      Simple Reputation and Disguises.esp
      Strip Wall Billboards.esp
      athornysituation.esp
      Alternative Repairing.esp
      Alternative Repairing - Honest Hearts.esp
      Alternative Repairing - Lonesome Road.esp
      Universal Item Sorter.esp
      TheBackpack.esp
      CommonCaravanDeck.esp
      Camp Grills - Honest Hearts.esp
      StripOpenMain.esp
      Harvestable Cave Fungus.esp
      ExtendedDialogueVulpes.esp
      Enslave Gannon fix.esp
      MeleeReachFixed.esp
      JokerineKarmaGraves.esp
      VeronicaRechargerPistol.esp
      Lucky38 Climate Fixed.esp
      TMCOTT - Restored.esp
      Alsatian NCR Guard Dogs.esp
      CIB Bighorners - HH.esp
      CIB Bighorners.esp
      Janet Rakes.esp
      Too Many Quest Markers - Main.esp
      Too Many Quest Markers - Dead Money.esp
      Too Many Quest Markers - Honest Hearts.esp
      Too Many Quest Markers - Lonesome Road.esp
      Too Many Quest Markers - Old World Blues.esp
      OWB-Path Lights - Darker Nights.esp
      OWB-Path Lights.esp
      Comprehensive Cleanup and Item Respawn.esp
      FIXforLegionArmors.esp
      HeroinZero Weapon Fixes.esp
      Clean Character Creation.esp
      Stimpak Hotkey.esp
      Delay Level Up - Stealth Suit Fix.esp
      Delay Level Up.esp
      VATS Alternative - Bullet Time.esp
      migWellRested.esp
      BartonThornTrigger.esp
      Beyond The Beef Tweaks.esp
      LightUpAndSmokeThoseCigarettes_edisleado.esp
      lightupandsmokethosecigarettes_dm.esp
      Mojave Travel.esp
      Shovel Restored.esp
      FlashlightNVSE.esp
      Eddie Hears An Explosion.esp
      IntroTweak_-_NVHP_Car.esp
      Karmic Balance.esp
      Interior Lighting Overhaul - Ultimate Edition.esp
      ILO - URWLNV Ultimate Edition Patch.esp
      ILO - YUP Patch.esp
      tmzLODadditions.esp
      New Vegas Redesigned 3.esm
      Bitter Springs Redesigned.esp
      Casa Madrid Redesigned.esp
      Gomorrah Redesigned v2.esp
      New Vegas Redesigned 3.esp
      NVR 3 + YUP + JSUE.esp
      JSawyer Ultimate - FCO Patch.esp
      FNVLODGen.esp

    3. mastahbossu
      mastahbossu
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      Please check FNVEdit and make sure these FormIDs (quest scripts) aren't changed by any other mod than Simple DLC Delay;
      010062B1
      02008A32
      03002FD0
      04003604
    4. esin12
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      It looks like the last one (for LR) is also being modified by YUP, but your mod is winning the conflict (I think). DLC Delay is the only mod changing the other three.
    5. esin12
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      Well, never mind. It apparently works now. Didn’t do anything differently. Maybe the game/my computer just needed a restart. Thanks for the responses!
  9. kevindad1
    kevindad1
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    "Enjoy not being bombarded with quests and messages at the start of the game."
    It's over very shortly so why is this a legit complaint?
    1. mastahbossu
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      You step out of Mitchell's house and want to take in the scene, this is the first time you see the Mojave Wasteland after all, but instead you get a bunch of immersion breaking crap stuffed in your face. Also, you'll have four quests in your log that you won't be doing until much later.
    2. kevindad1
      kevindad1
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      I still find it not an issue.
    3. mastahbossu
      mastahbossu
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      That's fine, this mod is for people that do.
    4. axonis
      axonis
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      I find it a big issue myself because once the game starts I'm supposed to be role playing my character and therefore I don't want to deal with system notifications such as what DLCs I have purchased.
    5. esin12
      esin12
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      Lol. If you don't find it an issue, why are you here? Plenty of us do for a variety of reasons.
  10. TylerJL1
    TylerJL1
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    Does DM have any other requirements before getting the signal? I walked around the abandoned brotherhood bunker and the radio never picked up the broadcast.
    1. mastahbossu
      mastahbossu
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      It doesn't, do you have the latest NVSE + JIP LN? What's your load order?

      The DM and HH radios do not start automatically, unlike the OWB one, they will just appear in the radio list.
    2. TylerJL1
      TylerJL1
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      Sorry for the late reply. I do have the latest of NVSE and the JIP LN. To note I was starting a new game and cheated my way to camp forlorne hope to test the mod and the broadcast wouldn't start. Maybe because I just started the game and cheated to the location it wouldn't work? If not, here's my load order:

      FalloutNV.esm
      TribalPack.esm
      MercenaryPack.esm
      ClassicPack.esm
      CaravanPack.esm
      DeadMoney.esm
      HonestHearts.esm
      OldWorldBlues.esm
      LonesomeRoad.esm
      GunRunnersArsenal.esm
      YUP - Base Game + All DLC.esm
      YUP - NPC Fixes (Base Game + All DLC).esp
      outsidebets.esp
      Uncut Wasteland.esp
      Uncut Extra Collection.esp
      Uncut Bison Steve Trees.esp
      UnlimitedCompanions.esp
      Companions Relax.esp
      dressup.esp
      AllCompanionsEssential 2.0b.esp
      GunRunnersArsenal Integration Mod.esp
      ThrowableFixes.esp
      Soft drinks and beers quench thirst.esp
      Strip Wall Billboards.esp
      Alsatian NCR Guard Dogs.esp
      BowieKnifeUnusedTexture.esp
      NoMainStoryUltimatums.esp
      CaravanOverhaulCompilation.esp
      CaravanDeckFix11.esp
      RocketSouvenirNoLongerAQuestItem.esp
      Casinochip.esp
      Fiendsfriend.esp
      Extra-Characters---Fiends-Quest-ENABLED.esp
      rotfacetoriches.esp
      L38ImprovedNoENB.esp
      VarmintRifleOnly22LR.esp
      HeadgearRevamp.esp
      HeadgearRevampHH.esp
      HeadgearRevampLR.esp
      HeadgearRevampOWB.esp
      Hooded Hazmat Cowl and more.esp
      Lucky 38 intro poster.esp
      SaveCass.esp
      Hanlon dialogue fix.esp
      Vault_34_better_reactor.esp
      TWO BEARS HIGHFIVING.esp
      Euclid Tweak.esp
      Cheaper Repair Vendors 100%.esp
      OldWorldBlues - Light Stealth Suit MKII.esp
      Watertower fix.esp
      PM_IKIWFA.esp
      WeightlessAmmo.esp
      Companion Corner Messages + HH DM.esp
      Marilyn.esp
      Fix_Hit_Script.esp
      Caravan cards.esp
      FalloutNVCheatTerminal.esp
      FalloutNVCheatTerminal DLC.esp
      Tracer nv.esp
      Caesar Brotherhood.esp
      Machienzo-RadioNewVegasFixv11.esp
      CAGE 1.9.3.2.esp
      Clarity - Dark Nights.esp

      Total active plugins: 63
      Total plugins: 63

      I got rid of the mod since it wasn't working for me which is why it's not on there. It was at the time the last in the load order
    3. mastahbossu
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      You can cheat your way to any location, so long as you exit Mitchell's house the normal way. It's how I test the mod usually.

      You wrote that the DM broadcast did not start, but did it appear in the radio list of the Pip boy? do the OWB and/or HH radios work for you?
    4. TylerJL1
      TylerJL1
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      No. The OWB broadcast worked at first, but when i tested it again it did not. I haven't tried the HH signal.

      EDIT: I got it to work. turns out I didn't have the newest NVSE, I could have sworn I did. It's working fine, atleast with DM and OWB, I havent tested it with HH but it seems fine now.
    5. mastahbossu
      mastahbossu
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      That's strange, the mod should've warned you if your NVSE wasn't up to date, I will have to take a look at this. Glad you got it to work!
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