Fallout New Vegas
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Tgspy - Xilandro - Hopper31

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tgspy

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29 comments

  1. Wolf7000
    Wolf7000
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    Why the C4 can't be to destroyed with a fire weapon or an another type explosive after it is placed on the wall? (Except for the detonator)
    1. tgspy
      tgspy
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      That's interesting, I didn't even consider that. I'll make an update when I get time to accommodate that. Thanks
    2. Xilandro
      Xilandro
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      because I forgot to add it D=
    3. tgspy
      tgspy
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      Oh well, it's an easy fix
    4. Wolf7000
      Wolf7000
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      Thank you, this mod has potential.

    5. ShimonSays
      ShimonSays
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      Real life C4 is absurdly stable though, you can't just shoot it or light it on fire to detonate it.

      You could only detonate it prematurely by attacking the detonator, I'd say not being able to destroy c4 by shooting it is more realistic than not.
    6. STMsystem801
      STMsystem801
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      because C4 is a stable explosive. I learnt this from Homestuck.
  2. electricsunrise42
    electricsunrise42
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    To anyone wanting to use this mod, use this instead:

    https://www.nexusmods.com/newvegas/mods/69156
    1. electricsunrise42
      electricsunrise42
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      For sticky c4 and other explosives and ammo types, use this

      https://www.nexusmods.com/newvegas/mods/69116
  3. sabinaguerrero
    sabinaguerrero
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    does this still works? i can't seem to make it work and the only mods i think could be conflicting are:

    xilandro's quickthrow (for quicktrown c4's even tho normally placed c4's don't seem to work either)
    project nevada (it doesn't seem to have any conflicts or change the c4 refid so, there's also that i guess?)
    or the weapon mesh improvement mod which i think it had a conflict with another C4 mod i tried instead of this one (but didn't work either)

    this is the only mod that does this is there a way to make a hotfix?
    1. electricsunrise42
      electricsunrise42
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      This works just fine for me, but I'm not using Quickthrow or Project Nevada. I am using various modern mods to replace PN (scroll down to PN replacements).
    2. electricsunrise42
      electricsunrise42
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      Ok when I say it works just fine, actually some aspects are broken, like pickpocketing c4 onto npcs flat out doesn't work and makes them do a dance for infinity. It's just old and probably doesn't work with modern xNVSE
  4. Kuraxen
    Kuraxen
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    ¿where i find c4?.
  5. PickleJar
    PickleJar
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    I'm not very interested in carving up the C4 like TF2's Scottish Resistance weapon, but I am very intrigued by sticky C4. How'd you do it?
    1. tgspy
      tgspy
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      It's a lot of fiddling around with projectiles and explosions in a nutshell
    2. PantyRaider2550
      PantyRaider2550
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      @tgspy how do you get it to work everytime i set a subdivide a C4 to 1 and subdivide with the detonator i puul the trigger..... and nothing no kaboom, no bright light, nothing, not a single explosion
  6. harimau93
    harimau93
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    the mod great, though if someone could make a replacement model & texture for that ugly detonator with Fallout 4 version detonator that would be awesome!! either way, just my 2 cents.
    1. tgspy
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      That would be porting textures, which is against the rules, so no.
  7. xzanderain
    xzanderain
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    you are a hero to many for making this mod. haha Should design a new form of c4 that has a laser detonator built into it. So if a enemy walks through the laser it detonates on the target. which would be very useful for setting up against enemy ambushes.
  8. mdbakpo
    mdbakpo
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    Link's fixed now, and the mod is awesome.
    1. mdbakpo
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      Okay, after further testing, I have discovered that the detonator will not work with Project Nevada's remote explosives or C4 that's been placed inside an NPC's inventory.
    2. tgspy
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      This mod is for vanilla c4 only and does not cover mods that add remove explosives. Would of thought that was pretty clear. Also no there's no detonating explosives inside an NPCS inventory, however that's something I could look into in the future.
  9. snowglobecolector
    snowglobecolector
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    What do we need a scroling wheel for?
    Just asking since I am playing on a Laptop,and I have a touchpad instead
    1. tgspy
      tgspy
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      Because the menu relys on the scrollwheel to change what group is selected.
  10. XavierB34
    XavierB34
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    Can't wait to give it a try, this would make my c4 traps much more useful against deathclaws