Adds a new weapon with three mods and leveled list integration.
Permissions and credits
Author's instructions
All assets in my mods that are made by me can be considered modders resources, and are free to use however you like. Any other assets will require you to check the permissions of the respective mods.
File credits
Me, for creating the new weapon and adding to leveled lists etc. Bethesda/Obsidian, for creating Fallout New Vegas.
Donation Points system
This mod is not opted-in to receive Donation Points
The Light Battle Rifle mod adds a new weapon to the Mojave, complete with three weapon mods, custom icon and leveled list integration. The weapon will be found alongside the Service Rifle, meaning there is a 50/50 chance that a Light Battle Rifle will be found instead. This also means the weapon will be frequently used by the NCR.
The weapon has three mods; Long Barrel, Composite Stock and Extended Magazines. The stats for the weapon and mods are below:
Light Battle Rifle: DAM - 22 (25 with Long Barrel mod) DPS - 42 AMMO - 10 (20 with Extended Magazines mod) HP - 300 WT - 8.5 (6.5 with Composite Stock mod) VAL - 450
______________________________________________________________________________________________________________________________________________________________________________________ FEATURES * A new weapon, with three mods, a custom icon and leveled list integration. * A copy of the new weapon and all three mods added to a location in the Mojave (See Images for clues, or Posts for the exact location.)
The latest version of the mod has no known bugs. Be sure to report any so they can be fixed!
The latest version of the mod should only conflict with mods that alter the CondNVServiceRiflelLoot, VendorWeaponModsGunsTier2 and 188NCRArmsMerchantMods leveled lists.
To install the mod, simply move the LightBattleRifle.esp the Meshes and Textures folders into your data folder. Or activate the mod with a mod manager of your choice.
To uninstall the mod, remove the LightBattleRifle.esp from your data folder. Then go into the Meshes and Textures folders and delete the LBR folder found in both. Or deactivate the mod with a mod manager of your choice.
The assets in this mod are considered modders resources. You can use them in your own files on the nexus as long as you credit me as the original author. If you want to host the files elsewhere, please ask my permission first. I will probably say yes anyway. Thanks.
The mod is provided as is and I am not responsible for any damage done whilst using and/or installing mods. All of my mods work on my end, so they should work for you too.