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sandbox6

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sandbox6

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Fixes virtually every navmesh where the edge connections were missing or pointing at misplaced or invalid triangles.

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Navmesh Fixes and Improvements

Fixes virtually every navmesh where the edge connections were missing or pointing at misplaced or invalid triangles, all while retaining the original triangle ordering at the cell edges whenever possible for maximum compatibility. Also makes improvements to the majority of the affected navmeshes, like adding gaps for obstacles such as rocks and trees etc. It's never going to be perfect, some navmeshes are just too terrible and time-consuming to fix.

This is just for the base game at the moment, though I do have all the dlc ones more or less ready to go I can't be bothered to merge them all together at the present time.

All being well, this may eventually be merged into YUP in the distant future.
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