No! I think I am just going to finish up what I have and not add any more cells to the world space. Some areas need to be finished but they just might have to be left blank
i loaded it up, but most of it was janky, repeating building, people with little to no dialogue, my current companions didn't follow, bunch of error tags, and barely any actual buildings worth anything and the whole thing creeped me out. idk if there was just something missing or what, but....
There is dialogue but it is really spread out. They won't as it is not navmesh in all areas. Some are. Some area's are more finished than others. Atlanta textures needs to be in your textures folder and Atlanta meshes need to be in your mesh folder
Recently re-downloaded the mod manually. Make sure that 'Altanta Textures' is in your Fallout New Vegas Textures folder and 'Altanta Meshes' is in your Fallout New Vegas Meshes folders and it should work fine. Well anyway it worked fine for me and I am still able to play/edit the mod
a trap door to enter the mod is not lore-friendly the door to Atlanta would be better off at one of the train tunnels or one of the routs like some place to the east of the map with a road that would be more lore-friendly seeing that Atlanta is far to the east.
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Or will it extend that far outside the perimeter ?