Fallout New Vegas
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BayK

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SGTbayk47

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98 comments

  1. SGTbayk47
    SGTbayk47
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    Version 2.0 has now been uploaded, and as a result version 1.1 is no longer supported.

    I would recommend uninstalling the previous version (1.1), making a clean save, then installing the new version (2.0). Also note that the new version requires NVSE and the Lutana NVSE plugin for the weapons to show up in the wasteland.

    Check the description for more details on the changes between the two versions.
  2. MinigunKiller911
    MinigunKiller911
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    Hey BayK. Are you done with modding or something else?
  3. jedp15
    jedp15
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    Soo... which of your mods are included in this?
  4. Rowdyone216
    Rowdyone216
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    Any news on the update? This was really one of my favorite mods simply because of the different variations given to the R91 Assault Rifle from F3.
  5. PKStormRush
    PKStormRush
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    How's the update coming along?
    1. SGTbayk47
      SGTbayk47
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      I'm currently trying to recover some files for a big quest mod I've been working on, so depending on how that goes, maybe never.
  6. Roach1337
    Roach1337
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    When you say that the custom icons have been removed, do you mean the Pip-Boy will show the PipOS error icon for every weapon, or did you apply the vanilla icons to the weapons?
    1. SGTbayk47
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      I haven't worked on this mod in a while so I'm not sure.
  7. PKStormRush
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    I like this mod, brings a lot of lore friendly weapons but there needs to be some level listed stuff so I can get them at vendors without having to loot. plus I found these sound errors for it
    ANIMATION: (AttackLoop) too many blend values in "Characters\_1stPerson\2hlattackloop.kf". Blend 1, BlendIn 1, BlendOut 0
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonReloadPt1" frame 1 in "Characters\_1stPerson\2hhreloadf.kf".
    ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonReloadPt2" frame 34 in "Characters\_1stPerson\2hhreloadf.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNGatlingLaserReloadPt0" frame 1 in "Characters\_1stPerson\2hhreloadc.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonJam" frame 1 in "Characters\_1stPerson\2hhjamf.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleReloadPt1" frame 1 in "Characters\_1stPerson\2hrreloadh.kf".
    ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleReloadPt2" frame 17 in "Characters\_1stPerson\2hrreloadh.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt1" frame 1 in "Characters\_1stPerson\2hrreloadg.kf".
    ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt2" frame 24 in "Characters\_1stPerson\2hrreloadg.kf".
    ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt3" frame 40 in "Characters\_1stPerson\2hrreloadg.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNRifleRailwayOpen" frame 12 in "Characters\_1stPerson\2hrreloadf.kf".
    ANIMATION: Bad note string "Sound: WPNRifleRailwayInsert" frame 42 in "Characters\_1stPerson\2hrreloadf.kf".
    ANIMATION: Bad note string "Sound: WPNRifleRailwayClose" frame 57 in "Characters\_1stPerson\2hrreloadf.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNCombatShotgunDrumOut" frame 13 in "Characters\_1stPerson\2hrreloadd.kf".
    ANIMATION: Bad note string "Sound: WPNCombatShotgunDrumIn" frame 46 in "Characters\_1stPerson\2hrreloadd.kf".
    ANIMATION: Bad note string "Sound: WPNCombatShotgunCock" frame 62 in "Characters\_1stPerson\2hrreloadd.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleJam" frame 1 in "Characters\_1stPerson\2hrjamh.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelJam" frame 1 in "Characters\_1stPerson\2hrjamg.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNPistolHowdahOpen" frame 16 in "Characters\_1stPerson\1hpreloadk.kf".
    ANIMATION: Bad note string "Sound: WPNPistolHowdahInsert" frame 43 in "Characters\_1stPerson\1hpreloadk.kf".
    ANIMATION: Bad note string "Sound: WPNPistolHowdahSnap" frame 60 in "Characters\_1stPerson\1hpreloadk.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNMesmetronReloadPt1" frame 1 in "Characters\_1stPerson\1hpreloadi.kf".
    ANIMATION: Bad note string "Sound: WPNMesmetronReloadPt2" frame 34 in "Characters\_1stPerson\1hpreloadi.kf".
    ANIMATION: Bad note string "Sound: WPNMesmetronReloadPt3" frame 68 in "Characters\_1stPerson\1hpreloadi.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNPistolChineseOpen" frame 10 in "Characters\_1stPerson\1hpreloadc.kf".
    ANIMATION: Bad note string "Sound: WPNPistolChineseInsert" frame 47 in "Characters\_1stPerson\1hpreloadc.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDartgunPull" frame 15 in "Characters\_1stPerson\1hpreloadb.kf".
    ANIMATION: Bad note string "Sound: WPNDartgunInsert" frame 50 in "Characters\_1stPerson\1hpreloadb.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonReloadPt1" frame 1 in "Characters\_Male\sneak2hhreloadf.kf".
    ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonReloadPt2" frame 34 in "Characters\_Male\sneak2hhreloadf.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNGatlingLaserReloadPt0" frame 1 in "Characters\_Male\sneak2hhreloadc.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonJam" frame 1 in "Characters\_Male\sneak2hhjamf.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonReloadPt1" frame 1 in "Characters\_Male\2hhreloadf.kf".
    ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonReloadPt2" frame 34 in "Characters\_Male\2hhreloadf.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNGatlingLaserReloadPt0" frame 1 in "Characters\_Male\2hhreloadc.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonJam" frame 1 in "Characters\_Male\2hhjamf.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleReloadPt1" frame 1 in "Characters\_Male\sneak2hrreloadh.kf".
    ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleReloadPt2" frame 16 in "Characters\_Male\sneak2hrreloadh.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt1" frame 1 in "Characters\_Male\sneak2hrreloadg.kf".
    ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt2" frame 24 in "Characters\_Male\sneak2hrreloadg.kf".
    ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt3" frame 40 in "Characters\_Male\sneak2hrreloadg.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNRifleRailwayOpen" frame 12 in "Characters\_Male\sneak2hrreloadf.kf".
    ANIMATION: Bad note string "Sound: WPNRifleRailwayInsert" frame 42 in "Characters\_Male\sneak2hrreloadf.kf".
    ANIMATION: Bad note string "Sound: WPNRifleRailwayClose" frame 57 in "Characters\_Male\sneak2hrreloadf.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNCombatShotgunDrumOut" frame 13 in "Characters\_Male\sneak2hrreloadd.kf".
    ANIMATION: Bad note string "Sound: WPNCombatShotgunDrumIn" frame 46 in "Characters\_Male\sneak2hrreloadd.kf".
    ANIMATION: Bad note string "Sound: WPNCombatShotgunCock" frame 62 in "Characters\_Male\sneak2hrreloadd.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleJam" frame 1 in "Characters\_Male\sneak2hrjamh.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelJam" frame 1 in "Characters\_Male\sneak2hrjamg.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleReloadPt1" frame 1 in "Characters\_Male\2hrreloadh.kf".
    ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleReloadPt2" frame 17 in "Characters\_Male\2hrreloadh.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt1" frame 1 in "Characters\_Male\2hrreloadg.kf".
    ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt2" frame 24 in "Characters\_Male\2hrreloadg.kf".
    ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt3" frame 40 in "Characters\_Male\2hrreloadg.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNRifleRailwayOpen" frame 12 in "Characters\_Male\2hrreloadf.kf".
    ANIMATION: Bad note string "Sound: WPNRifleRailwayInsert" frame 42 in "Characters\_Male\2hrreloadf.kf".
    ANIMATION: Bad note string "Sound: WPNRifleRailwayClose" frame 57 in "Characters\_Male\2hrreloadf.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNCombatShotgunDrumOut" frame 13 in "Characters\_Male\2hrreloadd.kf".
    ANIMATION: Bad note string "Sound: WPNCombatShotgunDrumIn" frame 46 in "Characters\_Male\2hrreloadd.kf".
    ANIMATION: Bad note string "Sound: WPNCombatShotgunCock" frame 62 in "Characters\_Male\2hrreloadd.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleJam" frame 1 in "Characters\_Male\2hrjamh.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelJam" frame 1 in "Characters\_Male\2hrjamg.kf".
    ANIMATION: Animation group note problem. See C:\Users\OWNER\Documents\My Games\FalloutNV\Warnings.txt file.
    ANIMATION: Bad note string "Sound: WPNPistolHowdahOpen" frame 16 in "Characters\_Male\sneak1hpreloadk.kf".
    ANIMATION: Bad note string "Sound: WPNPistolHowdahInsert" frame 43 in "Characters\_Male\sneak1hpreloadk.kf".
    ANIMATION: Bad note string "Sound: WPNPistolHowdahSnap" frame 60 in "Characters\_Male\sneak1hpreloadk.kf".
    1. SGTbayk47
      SGTbayk47
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      This mod doesn't edit any animations, the weapons are set up to use all existing animations from the base game without modifying them.
    2. PKStormRush
      PKStormRush
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      Oh okay sorry must have been another mod, Do you have any future updates for this mod.
    3. SGTbayk47
      SGTbayk47
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      I have a few updated weapon models in progress at the minute, so will give the whole pack the once over in the next update.
    4. PKStormRush
      PKStormRush
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      I ran into another problem, every time I try to mod my gun and equip it my game crashes
    5. SGTbayk47
      SGTbayk47
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      I haven't ran into this problem myself, so can only suggest using Pelinor's Weapon Mod Menu, as I believe that fixes issues related to weapon mods.

      Or if that doesn't fix it can you tell me which weapon and mods cause the crashes so I can look into it.
  8. Sawducum
    Sawducum
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    Any idea on TTW 3.2 compatibility?
    1. SGTbayk47
      SGTbayk47
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      This mod adds everything with scripts so should be compatible, but I don't know if the weapons would show up in the Capital Wasteland, that will depend on which levelled lists are used in TTW etc.
  9. LancerFanClub
    LancerFanClub
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    How do I give myself a gun, like a Chinese Assault Rifle, via console?
    1. SGTbayk47
      SGTbayk47
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      If you install the latest version of NVSE, you can search the weapon name in the console (search), then it will give you the id to add the weapon to your inventory (player.additem).
    2. LancerFanClub
      LancerFanClub
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      thanks dude!
  10. raging987inferno
    raging987inferno
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    is this compatible with project nevada?
    1. SGTbayk47
      SGTbayk47
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      The mod is fully scripted, so yes it is compatible. But there might be duplicate weapons if Project Nevada adds the same ones as this mod.
    2. Isotope235
      Isotope235
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      Depending on the parts of Project Nevada you have installed, you will encounter duplicate weapons. If you have the GECK, one way to resolve this would be to edit out any duplicates added by either mod. Just take your pick on whichever one you like better. That's what I'd probably do, if I install this, and I probably will.
  11. AVeryEgg
    AVeryEgg
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    If I make a bug fix patch for this mod am I allowed to upload it?