Fallout New Vegas
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phoenix0113 AKA Western Dragon

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phoenix0113

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49 comments

  1. Iforgotpassword123
    Iforgotpassword123
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    Can someone make a new patch and upload it to nexus? Id try to fix it myself but I have no clue.
  2. Hazyxndn
    Hazyxndn
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    this patch needs an update to fix the typo, ive been trying for hours to get this to work and none of the comments are helping as those solutions require even more work. fnvedit also wont allow me to change the name of the BLEED-NV.esp to BLEEDNV.esp (the patch plugin is crossed out and i dont even think im able to change it anyways) 
    Edit; i figured it out, pretty new to modding so its a little bit of a headache but yea wellden explains it perfectly under montanamb's comment
  3. Epolbadare
    Epolbadare
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    does this mod still compatible with latest YUP??
  4. montanamb
    montanamb
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    This mod has "BLEED - NV.esp" listed as a master but BLEED's .esp is named "BLEEDNV.esp"
    1. JenModding
      JenModding
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      You likely will be able to change the .esp master name in FNVEdit without any ill effect, I'd assume it's a typo or BLEED's esp name has changed since the mod's creation
    2. toXicMonkeY27
      toXicMonkeY27
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      how am I supposed to do that when it wont load the patch esp in FNVedit because it can't find BLEEDNV.esp?
    3. joejr34
      joejr34
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      Is there a guide on how to do this? I am new to FNVedit and don't know what anything does in it.
    4. smultron
      smultron
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      Can't you simply rename the BLEED esp? (unless of course you use other compatibility patches for BLEED)
    5. TheSleepwalker
      TheSleepwalker
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      I've found a solution using FOMM to rename BLEED-NV to BLEEDNV. Because FOMM rules!
      - Right-click the .esp and open in TESsnip.
      - Click the TES4 group.
      - In the lower left window, double-click the last MAST entry.
      - In the window you just opened, you can see BLEED-NV in plain text and its hex counterpart. Click in the plain text field, and rename to BLEEDNV.esp
      - Click save in the bottom right corner and close the Hex editor.
      - Back in the TESsnip window, in the upper tabs click File > Save and name it as you wish.
      - Profit!
    6. wellden
      wellden
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      You must use Wrye Flash per zilav. Click on plugin (it will be red in WF) and find "change to" (in bottom right corner if memory serves) then open the "BLEEDNV.esp" from the dialogue pop-up and wrye will change the file name. Good Luck! TESsnip will work until you reopen with xEdit or LOOT and then it's botched again. Maybe the author will update
    7. deleted1396482
      deleted1396482
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      I know this is late, but the plugin clearly stated BLEED NV only. The file is located in the old file section of bleed. ^_^
    8. wasdwasd12
      wasdwasd12
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      I have a question...would anyone be willing to teach me how to do this with visual guides...I can read but it is hard to follow the instructions you have all laid out??
    9. wellden
      wellden
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      1.open wrye flash through MO2
      2. bottom right corner click on masters box....you will get a popup to update masters...say ok
      3. do not hit save. right click on the BLEED - NV.esp (inside the masters box..might have to scroll to see it) and a "change to" popup will appear...click it
      4. your virtual "data" folder will open...find BLEEDNV.esp and click on the BLEEDNV.esp...hit save...DONE
      5. (optional but probably needed) open patch in xEdit to see if any changes need to be made
    10. MrSopenco
      MrSopenco
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      I fucking love u dude
    11. ahmedaliout03
      ahmedaliout03
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      even after 4 years your comment helped damn you are the giga-chad!!!
  5. demon999
    demon999
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    Can you please update this patch sir?
  6. wasdwasd12
    wasdwasd12
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    Can Someone Find me a Video Explaining how to Change the ESP name so i can use this ...I have a learning disability and I really learn better when I have a video or visual step by step guide explaining most things.

    I dont mean to be a bother or pester anyone but i really could use some help here???
  7. DoomBlackDragon
    DoomBlackDragon
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    hope this will get an update for bleed or someone will make a simple bleed fix mod.
  8. hellicopters
    hellicopters
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    Is this mod abandoned/outdated? Outdated seems to be at least, knowing the last version of YUP is 11.smthing and this is for V. 10.4.
    Is this safe to use with the latest version of YUP?
    1. phoenix0113
      phoenix0113
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      Hey there! Haven't replied to any posts because I have been overwhelmingly busy IRL. Nothing bad will happen to your game if you use the patch, but it has likely missed some more NPCs that have been modified by the new version of YUP. I don't plan on making a new version any time soon, but the process of making a patch is quite simple if you know how to use FNVEdit. It's just a lot of comparing entries and dragging and dropping changes.
  9. Roadkii
    Roadkii
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    Is this meant for the regular IMPACT or the compatibility IMPACT that uses NVSE and JIP?
    1. zlopez
      zlopez
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      this is for the original impact mod, the compatibility edition from darthbdaman (the one that uses JIP) don't need any patches at all it's using a script to patch weapons automatically.
  10. zlopez
    zlopez
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    never mind