Fallout New Vegas
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darthbdaman

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48 comments

  1. darthbdaman
    darthbdaman
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    If you would like to know what else I am working on, you can follow me on my Twitter. If you want to see more of my mods, you can view all of them on my Nexus profile.

    If you would like to see more, you can subscribe to my YouTube channel, or follow me on Twitch, where I play a variety of games and showcase a variety of mods. If you really feel like supporting any of this other work, I have a Patreon, though this is obviously not necessary.

    If you want to discuss any of my work, or just want to hang out, you can join my Discord. If you want to directly contact me, my email address is [email protected].

    Thank you for reading, enjoy!
  2. J29117
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    Any chance you can remove the trap detection requirement? It was merged into the main recon mod years and years ago and is deprecated now.
    1. darthbdaman
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      It was a few months ago actually. I will get around to it eventually
    2. archerarcher
      archerarcher
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      You can fix it via Xedit or simply don't use the esp.
    3. darthbdaman
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      I would really recommend you don't use this right now. Will almost certainly not work properly even if you remove master

      I removed a comment which posted a supposedly fixed version. You should not use it, it's not going to work
    4. lufusol
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      Okay, thank you for the honest advice.  I won't try and force it :3 cheers
  3. sr383
    sr383
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    Gopher's about to drop v4 of the Advanced Recon series, which combines all the functionality in a single esp.
    1. lufusol
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      been a long time would like to know if this is still in the works
  4. tlonak
    tlonak
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    Is it in any way possible to make this work with Powered Power Armor? That mod includes it's own new vision modes, but they're very simplistic compared to this.
  5. SanityFlippers
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    I'm confused, does this need TTW? or can it work without TTW, what mod do i get, there's 2... I'm confused... 
  6. PRR6755
    PRR6755
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    pretty sure you need to remove the requirement for the trap mod. all the functions it has is in advanced recon now.
  7. RaxPl
    RaxPl
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    This just doesn't work for some reason. Vanilla helmets work but not DLC or TTW. I don't know what could be causing this.

    EDIT:Nevermind, fixed it
  8. DarkAngel890
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    is it possible for if you can to make a patch for the Courier ranger armor with this mod? https://www.nexusmods.com/newvegas/mods/64712 
    1. darthbdaman
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      This is done
    2. DarkAngel890
      DarkAngel890
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      ty
  9. MidnightChord
    MidnightChord
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    Does this work With Cyberware 2281?
    1. darthbdaman
      darthbdaman
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      Why would there be any conflicts?
  10. EinBlonderTraum
    EinBlonderTraum
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    I wonder if this is compatible with the newer standalone "Project Nevada - Enhanced Vision" mod? I hope so. I'm currently finally mod mod installations, so aren't ready to test it myself.
    1. XeroWolfe35
      XeroWolfe35
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      I would like to know this as well.
    2. darthbdaman
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      It is now fyi
  11. Rossco198207
    Rossco198207
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    I cant find the Helmets in Mr. Burke's house