Fallout New Vegas
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Benjamin Tuttle

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  1. hever
    • member
    • 57 posts
    • 0 kudos
    I have a few problems with the mod:

    - I couldn't pick up the first holotape on the blackjack table, I had to tcl and find a sweet spot to pick it up
    - After meeting the kids they told me to get them a teddybear or something but the quest marker leads me to some bedroom (the one above where you met mira) and theres nothing there

    I can't continue help please?
    1. Taserbation
      • member
      • 21 posts
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      You gotta grab a key on that desk.
    2. paneloux1
      • supporter
      • 1 posts
      • 0 kudos
      what do you mean by tcl? I am having the exact same issue with the holotape

    3. thatnerdykid5
      • member
      • 2 posts
      • 0 kudos
      tcl is a console command. I'm pretty sure it's noclip? To access console commands, you press whatever button is left of 1 above the letters.
  2. Sassafrass112
    • member
    • 58 posts
    • 0 kudos
    a great mod to install around halloween, spoopy as frick
    • member
    • 343 posts
    • 3 kudos
    Are the Courier Stash DLCs really necessary to have as masters?
  4. kristopolees
    • member
    • 9 posts
    • 0 kudos
    Loved this quest even though the game froze everytime I tried to go to the first floor. Endorsed but uninstalled before finishing it.
  5. Lapistmacir
    • member
    • 104 posts
    • 0 kudos
    This doesnt work with Freeside Open does it??? Because I can't get the door to work right.
  6. 95wave
    • member
    • 67 posts
    • 1 kudos
    excellent less known mod, shame I had to remove it because it conflicted with tales from new reno chapter 0
  7. Pistogamo
    • member
    • 62 posts
    • 0 kudos
    Friggin´ awesome!! Very well made and scary!!
  8. Xavec_Telvanni
    • member
    • 955 posts
    • 11 kudos
    So did you meet all of the ghosts in the hotel? Seems like the one trying to rattle your cage a bit didn't really fit with any of them. Wondering if there are other ghosts in the hotel. Also wondering what becomes of the place once you finish the quest. Seems to me the ghoul would move in once it was clear to him you dealt with whatever was in there. Don't know if he has the means to make the place into a profitable business. Probably would come to the courier asking for an investment to get him started or something, maybe a partnership. All in all, it was a good mod though. Short and sweet and the atmosphere was pretty eerie. Disabling the pip-boy & it's light on the third floor and having some heart-attack inducing types of scares would have made things really interesting there though.
  9. archiebird23
    • member
    • 4 posts
    • 0 kudos
    I was really sad when the quest for this ended. I loved the creepiness and the poltergeist and that little bit of old world blues throughout the mod. I kind of wish the poltergeist did more to mess with you before the end and stuck around after.
  10. PedroStock
    • member
    • 18 posts
    • 0 kudos
    didnt work here , I used NMM to install it , I have the ultimate edition , and where is supposed to be the hotel , there is a glitched building where I can walk through walls.

    I'm using freeside open ( new vegas uncut projetct )
    1. EmperorNiro
      • premium
      • 382 posts
      • 12 kudos
      "I would not play this with any mods that interfere with Freeside too much" - from the description.
    2. IRORIEH
      • member
      • 110 posts
      • 1 kudos
      Pretty much any mod that alters the Mormon fort area of Freeside wont show up in Uncut.
      Mods in the North Gate to the strip cell (the one where the King's building is) should be fine.

      You can use the COC command to enter the old Freeside worldspace to play the quest. It will be pretty much completely empty though, other than the mod that is...

      That's pretty much it unless someone makes a patch, and my GECK crashes when I open the Uncut Freeside worldspace...